CHAMPIONSDraven
Draven
CHAMPION · ADC

Draven

Verified across 3 sourcesLast updated · 2026-05-26
adcB5 src
01

Overview

last updated 2026-05-26
Editor's pick · most-quoted
Again, works well with tank supports and also enchant supports. Uh Draven, bit hit or miss sometimes, but Draven's early game damage is very, very strong. Again, with boots being nerfed, it means that Draven can benefit more from his base damage rather than trying to buy boots and losing some of the trades because the enemy champions have AD boots, which were just very, very powerful. But now with Draven, you can focus a lot more a lot more on your base damage and the boots don't really give you that much of a benefit. You know, if you play against a champion that builds attack speed boots first and you come back with like a vamper acceptor and another long sword, you're just going to win that trade every single time. you're just going to win that fight every time because your base damage plus your bonus AD you're getting is just way too strong.
itzstu4rt · patch 7.1b · (01:01:01)
Open questions (4)
  1. 01~~Build path~~ — answered for 7.1e in [[#Build (WR Meta, 7.1e)]] (2026-05-26)
  2. 02~~Rune setup~~ — answered alongside builds above (2026-05-26)
  3. 03Power-spike timings
  4. 04Specific matchups
02

Tier history

5 entries · 3 sources · 3 patches
PatchSourceRoleTierΔDateNotes
7.1ehellsdeviladcA=2026-05-19
7.1eroyaladcA=2026-05-17
7.1ditzstu4rtadcA·2026-05-08
7.1droyaladcA·2026-05-08
7.1hellsdeviladcA·2026-05-08
03

Builds

1 source
WR Metaaggregator statspatch 7.1e
WR48.58%PR6.31%BR2.35%
Items (in order)
Bloodthirster
BloodthirsterIncreases Physical Vamp
  • +55 Attack Damage
  • +250 Max Health
  • +25% Critical Rate

Bloody: +8% Physical Vamp, Attacks that Critically Strike gain an additional 4% Physical Vamp.

3000 gold
Gluttonous Greaves
Gluttonous GreavesAttack Damage, Omnivamp
  • +10 Attack Damage
  • +45 Move Speed.

Conversion: +7% Omnivamp.

900 gold
Essence Reaver
Essence ReaverAttacks grant Mana Regen, and damage amplification
  • +35 Attack Damage
  • +25% Critical Rate
  • +20 Ability Haste

Spellblade: Casting an ability generates a Spellblade charge (max 3 charges) that lasts up to 10 second(s). Hitting an enemy with an attack consumes a charge, dealing 90 bonusas physical damage and granting 40 Movement Speed for 2 second(s). This bonus damage can Critically Strike. Each ability generates only one charge per 2 second(s).

Mana Siphon: Attacks restore 3% missingMana on-hit.

3000 gold
Galeforce
GaleforceGrants a dash and damage bonus

Cloudburst (Active): Dash in a target direction and fire 3 missile(s) at the lowest Health enemy near your destination, prioritizing champions. Deal physical damage equal to 40-120 () plus 35% bonus. (50s cooldown)

500 gold
Mortal Reminder
Mortal ReminderArmor Penetration (%) and reduced enemy healing
  • +25 Attack Damage
  • +25% Critical Rate
  • +15% Attack Speed

Last Whisper: +30% Armor Penetration. Attacks that Critically Strike gain an additional 6% Armor Penetration.

Sepsis: Dealing physical damage to enemy champions applies 50% Grievous Wounds for 3 seconds.

3300 gold
Infinity Edge
Infinity EdgeIncreases Critical Strike Damage
  • +60 Attack Damage
  • +25% Critical Rate

Infinity: Critical Strikes deal 205% damage instead of 175%.

Limit Break: When your total gain from items exceeds 100%, every 1% excess grants 0.6 bonus Critical Damage.

3400 gold
Runes
Conqueror
KeystoneConqueror
ConquerorKeystone

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive). While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp. Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Brutal
BrutalMinor · Precision

Attacks deal 6 (+ 8% Bonus Attack Damage) bonus adaptive damage to enemy champions.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Coup de Grace
Coup de GraceMinor · Precision

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Legend: Alacrity
Legend: AlacrityMinor · Precision

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Bone Plating
Bone PlatingMinor · Resolve

Blocks damage from the next triggering champion attack and 2 more attacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
QWE
Spells
FlashFlashExhaustExhaust

Source: [[Sources/web-pages/2026-05-26-wrmeta-draven-build-7.1e|WR Meta]] · sampling: Diamond / Master / Challenger (Legendary tier).

Situational item swaps (explicit):

  • Quicksilver Enchant instead of Galeforce — vs heavy CC
  • Dominik's Regards instead of Mortal Reminder — vs tanky teams stacking HP/armor
  • Guardian Angel instead of Infinity Edge — vs burst (Zed, Syndra, Zoe)

Counters / threats: Leona, Caitlyn, Lucian, Nautilus, Thresh, Seraphine

04

Commentary

verbatim creator quotes
hellsdevilauto· Auto-extracted commentary (HellsDevil, 7.1)
patch 7.1

Generated by /wr-extract from HellsDevil's patch 7.1 video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1 analysis (HellsDevil) sections above. Adc "Jinx, same story. Draven, same story. These champions in the A tier are mostly reliable on their supports." (23:32)

hellsdevilauto· Adc
patch 7.1·adc

Jinx, same story. Draven, same story. These champions in the A tier are mostly reliable on their supports.(23:32)

itzstu4rtauto· Auto-extracted commentary (iTzSTU4RT, 7.1b)
patch 7.1b

Generated by /wr-extract from iTzSTU4RT's patch 7.1b video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1b analysis (iTzSTU4RT) sections above. Adc "Again, works well with tank supports and also enchant supports. Uh Draven, bit hit or miss sometimes, but Draven's early game damage is very, very strong. Again, with boots being nerfed, it means that Draven can benefit more from his base damage rather than trying to buy boots and losing some of the trades because the enemy champions have AD boots, which were just very, very powerful. But now with Draven, you can focus a lot more a lot more on your base damage and the boots don't really give you that much of a benefit. You know, if you play against a champion that builds attack speed boots first and you come back with like a vamper acceptor and another long sword, you're just going to win that trade every single time. you're just going to win that fight every time because your base damage plus your bonus AD you're getting is just way too strong." (01:01:01) "Her utility is great with all her slows. Her damage is not as high as of course likes like like Draven and Kaiser, but she can still perform pretty well. Lucian with empowerment." (01:01:54)

itzstu4rtauto· Adc
patch 7.1b·adc

Again, works well with tank supports and also enchant supports. Uh Draven, bit hit or miss sometimes, but Draven's early game damage is very, very strong. Again, with boots being nerfed, it means that Draven can benefit more from his base damage rather than trying to buy boots and losing some of the trades because the enemy champions have AD boots, which were just very, very powerful. But now with Draven, you can focus a lot more a lot more on your base damage and the boots don't really give you that much of a benefit. You know, if you play against a champion that builds attack speed boots first and you come back with like a vamper acceptor and another long sword, you're just going to win that trade every single time. you're just going to win that fight every time because your base damage plus your bonus AD you're getting is just way too strong.(01:01:01)

Her utility is great with all her slows. Her damage is not as high as of course likes like like Draven and Kaiser, but she can still perform pretty well. Lucian with empowerment.(01:01:54)

06

Patch notes

mentions of Draven

No patch-note mentions parsed yet.