CHAMPIONSGaren
Garen
CHAMPION · BARON

Garen

Verified across 3 sourcesLast updated · 2026-05-26
baronS5 src
01

Overview

last updated 2026-05-26
Editor's pick · most-quoted
So, I definitely think that he deserves to be in God tier. Other than that, we don't really have a lot of uh changes in the Baron lane. Garen did receive some nerfs, but honestly, I think the nerfs are too too too small to push him out of S tier. He was already one of the strongest champions in S tier. So, I don't necessarily think that these nerfs push him out of S tier. He's going to continue being Garen. I think his AD build is actually quite strong. I think the buffed Sundered Sky can actually be a viable item on him.
royal · patch 7.1e · (00:59)
Open questions (5)
  1. 01Full rune page beyond Grasp + Demolish (which secondary runes inside "green runes"? what's in the second tree?)
  2. 02Items 4-6 in the AD build (frames show items but they weren't named in the transcript)
  3. 03Tank Garen build — items, runes, when to pick over AD
  4. 04Why Morgana counters this specific build (creator flagged but didn't explain)
  5. 05Lane assignment / role in the meta — not stated in source
02

Tier history

5 entries · 3 sources · 3 patches
PatchSourceRoleTierΔDateNotes
7.1ehellsdevilbaronS+=2026-05-19
7.1eroyalbaronS=2026-05-17
7.1ditzstu4rtbaronS·2026-05-08
7.1droyalbaronS·2026-05-08
7.1hellsdevilbaronS+·2026-05-08
03

Builds

1 source
WR Metaaggregator statspatch 7.1e
WR51.31%PR15.89%BR6.63%
Items (in order)
Black Cleaver
Black CleaverPhysical Damage reduces Armor
  • +400 Max Health
  • +40 Attack Damage
  • +20 Ability Haste

Sunder: Dealing physical damage to a champion reduces their Armor by 6% for 6 seconds, stacking 4 times for 24% reduction.

Rage: Gain 20 Movement Speed when you deal physical damage. When moving toward enemy champions with 4 Sunder stacks, gain 40 Move Speed. Ranged champions gain halved values.

3000 gold
Plated Steelcaps
Plated SteelcapsReduces Physical Damage
  • +150 Max Health
  • +50% Health Regen
  • +20 Armor
  • +45 Move Speed.
900 gold
Divine Sunderer
Divine SundererAnti-Health attacks
  • +425 Max Health
  • +25 Attack Damage
  • +25 Ability Haste

Spellblade: After using an ability, your next attack within 10 seconds deals (10% melee / 7% ranged) of target’s maximum health as bonus physical damage. If the target is a champion, heal for (6% melee / 2.5% ranged) of the target's maximum health. (1.5s Cooldown) Damage is reduced vs structure.

3400 gold
SE
Stoneplate EnchantShield

Stoneplate (Active): Gain a base shield that absorbs damage equal to 15% of max Health. Every 1 bonus Armor or Magic Resistance you have increases the shield by 0.1%, up to 35%. The shield decays over 4s. (60s Cooldown) For every enemy nearby, gain an additional shield that absorbs damage equal to 5% of max Health, capped at 3 enemies. Every 1 bonus Armor or Magic Resistance you have increases the shield by 0.1%, up to 12%. Damage dealt is reduced by 40% for 4s.

500 gold
Death's Dance
Death's DanceDelays damage taken
  • +35 Attack Damage
  • +40 Armor
  • +15 Ability Haste

Defy: Champion takedowns cleanse Cauterize's remaining damage pool and restores 8% of your maximum health over 2 seconds.

Cauterize: 27% of all physical damage and magic damage received (12% for ranged champions) is dealt to you over 3 seconds as true damage instead.

3100 gold
Sterak's Gage
Sterak's GageTaking damage triggers a shield
  • +400 Max Health

Heavy Handed: +50% base Attack Damage as bonus Attack Damage.

Lifeline: Damage that puts you under 35% Health grants a shield that equal to 75% of your bonus health that decays over 3 seconds (90s Cooldown).

Sterak's Fury: Triggering Lifeline increases size, empowers you, removes all crowd control effects on you (except Airborne), and grants 30% Tenacity for 4 seconds.

3200 gold
Runes
Conqueror
KeystoneConqueror
ConquerorKeystone

Basic attacks and abilities generate stacks of Conqueror on enemy champions hit, up to one per attack or cast. Each stack of Conqueror lasts 6 seconds and grants 3 - 7 (based on level) bonus (Adaptive) Attack Damage 4 - 12 (based on level) or Ability Power 4 - 11 (based on level), stacking up to 6 times, for a maximum of 12 - 36 (based on level) bonus Attack Damage or 18 - 54 (based on level) Ability Power (Adaptive). While fully stacked, gain 8 % melle ( 5% ranged) Physical Vamp and Magical Vamp. Adaptive Damage: Deals either physical or magic damage depending on your bonus stats, defaulting based on the origin of the effect.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Demolish
DemolishMinor · Resolve

When within 550 range of an enemy turret, gain a charge every 0.5s, up to 6 times. When fully charged, your next attack against the turret deals an additional 200 + 30% Max HP physical damage. (35s cooldown)

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Second Wind
Second WindMinor · Resolve

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Overgrowth
OvergrowthMinor · Resolve

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Axiom Arcanist
Axiom ArcanistMinor · Sorcery

Your ultimate ability has 10% increased damage, healing, and shielding. (AoE damage is reduced to a 5% increase) Scoring a takedown on an enemy champion reduces your ultimate ability's remaining cooldown by 7%.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
EQW
Spells
FlashFlashIgniteIgnite

Source: [[Sources/web-pages/2026-05-26-wrmeta-garen-build-7.1e|WR Meta]] · sampling: Diamond / Master / Challenger (Legendary tier).

Situational item swaps (explicit):

  • Plated Steelcaps → Mercury's Treads vs magic damage
  • Stoneplate Enchant → Stridebreaker (playstyle/situation dependent)
  • Sterak's Gage → Dead Man's Plate when mobility needed
  • Sterak's Gage → Amaranth's Twinguard for extended teamfights

Extreme threats: Vayne, Kayle, Teemo, Akshan (12 additional major threats listed but gated behind premium tier on the page)

Note vs the AD "Oneshot" build documented below: This aggregator build is the mainline Conqueror Garen (Black Cleaver + Divine Sunderer + bruiser back end), not the off-meta Grasp/Stride Breaker/Serylda's path. Both can be valid — the AD oneshot build is a niche style; the WR Meta build reflects the average ranked path at high elo.

04

Commentary

verbatim creator quotes
hellsdevilauto· Auto-extracted commentary (HellsDevil, 7.1)
patch 7.1

Generated by /wr-extract from HellsDevil's patch 7.1 video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1 analysis (HellsDevil) sections above. Baron "Poppy is just very very strong regardless. Garen Garen, you can always pick him. Garen is like your standard first pick." (04:08) "Like even against a Vayne you'll be fine. You can outplay her by going full damage Garen, diving her and just one shotting her. Garen wins almost every lane very very easily." (04:23) "His second ability can block damage. So you can apply a lot of pressure, get a lot of plates early on, get fed and during team fights Garen is just disgustingly strong. Another pick that is also extremely broken and honestly should almost be put in the broken tier is What is this champion called?" (04:33) "Absolute dominant 1v1 laner and in team fights he's also quite you can also first pick. This is also one of those first picks just like Garen. You know, of course a bit different. She's not as tanky as Garen, but she does a lot more damage. Camille is good into anything." (06:20)

hellsdevilauto· Baron
patch 7.1·baron

Poppy is just very very strong regardless. Garen Garen, you can always pick him. Garen is like your standard first pick.(04:08)

Like even against a Vayne you'll be fine. You can outplay her by going full damage Garen, diving her and just one shotting her. Garen wins almost every lane very very easily.(04:23)

His second ability can block damage. So you can apply a lot of pressure, get a lot of plates early on, get fed and during team fights Garen is just disgustingly strong. Another pick that is also extremely broken and honestly should almost be put in the broken tier is What is this champion called?(04:33)

Absolute dominant 1v1 laner and in team fights he's also quite you can also first pick. This is also one of those first picks just like Garen. You know, of course a bit different. She's not as tanky as Garen, but she does a lot more damage. Camille is good into anything.(06:20)

itzstu4rtauto· Auto-extracted commentary (iTzSTU4RT, 7.1b)
patch 7.1b

Generated by /wr-extract from iTzSTU4RT's patch 7.1b video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1b analysis (iTzSTU4RT) sections above. Baron "Sorry, excuse me. Uh and the Garen, super easy champion to play. got a lot stronger in patch 7.1 as well with armor boots being nerfed. It means that Garen could basically run riot at the moment with his damage version of the build." (09:56) "But also, you win a lot of trades now in the uh top lane with, like I said, armor boots being uh nerfed. You can just run in, use your first ability, keep spinning to win, and you do a lot more damage now, which is I think very important for Garen in general. Moving on to the A tier, Ireelia still think is a very strong champion." (10:17)

itzstu4rtauto· Baron
patch 7.1b·baron

Sorry, excuse me. Uh and the Garen, super easy champion to play. got a lot stronger in patch 7.1 as well with armor boots being nerfed. It means that Garen could basically run riot at the moment with his damage version of the build.(09:56)

But also, you win a lot of trades now in the uh top lane with, like I said, armor boots being uh nerfed. You can just run in, use your first ability, keep spinning to win, and you do a lot more damage now, which is I think very important for Garen in general. Moving on to the A tier, Ireelia still think is a very strong champion.(10:17)

royalauto· Auto-extracted commentary (Royal, 7.1e)
patch 7.1e

Generated by /wr-extract from Royal's patch 7.1e video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1e analysis (Royal) sections above. Baron "So, I definitely think that he deserves to be in God tier. Other than that, we don't really have a lot of uh changes in the Baron lane. Garen did receive some nerfs, but honestly, I think the nerfs are too too too small to push him out of S tier. He was already one of the strongest champions in S tier. So, I don't necessarily think that these nerfs push him out of S tier. He's going to continue being Garen. I think his AD build is actually quite strong. I think the buffed Sundered Sky can actually be a viable item on him." (00:59)

royalauto· Baron
patch 7.1e·baron

So, I definitely think that he deserves to be in God tier. Other than that, we don't really have a lot of uh changes in the Baron lane. Garen did receive some nerfs, but honestly, I think the nerfs are too too too small to push him out of S tier. He was already one of the strongest champions in S tier. So, I don't necessarily think that these nerfs push him out of S tier. He's going to continue being Garen. I think his AD build is actually quite strong. I think the buffed Sundered Sky can actually be a viable item on him.(00:59)

hellsdevilauto· Auto-extracted commentary (hellsdevil, 7.1e)
patch 7.1e

Generated by /wr-extract from hellsdevil's patch 7.1e video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1e analysis (hellsdevil) sections above. Baron "It's just ridiculous. Garen got nerfed. Wait, he got nerfed, right?" (03:15) "Like this. Yeah, Garen is definitely still very very powerful, but he got nerfed, so he's just slightly less powerful. Or, you know, I always say it, the secret broken pick in the game." (03:24)

hellsdevilauto· Baron
patch 7.1e·baron

It's just ridiculous. Garen got nerfed. Wait, he got nerfed, right?(03:15)

Like this. Yeah, Garen is definitely still very very powerful, but he got nerfed, so he's just slightly less powerful. Or, you know, I always say it, the secret broken pick in the game.(03:24)

06

Patch notes

mentions of Garen
Patch 7.1e
  • listedGaren · included in this patch's champion changes