CHAMPIONSKarma
Karma
CHAMPION · SUPPORT

Karma

Verified across 3 sourcesLast updated · 2026-05-26
supportB5 src
01

Overview

last updated 2026-05-26
Editor's pick · most-quoted
You have the other enchanters which in my opinion not really that strong. Um, I moved down Jana and Karma because I just don't think these enchanters are near enough as strong as Nami, Millio, and Lulu, but they still have a decent place in the meta. You know, Jana being very strong at trying to peel against a lot of these tank supports. The problem with Jana and Karma, though, is they both lost Glacial Augment. Both these champions run Glacial Augment, and people are still being baited and still running ice overlord on both Jana and Karma, which is a huge mistake.
itzstu4rt · patch 7.1b · (01:09:37)
Open questions (4)
  1. 01~~Build path~~ — answered for 7.1e in [[#Build (WR Meta, 7.1e)]] (2026-05-26)
  2. 02~~Rune setup~~ — answered alongside builds above (2026-05-26)
  3. 03Power-spike timings
  4. 04Specific matchups
02

Tier history

7 entries · 3 sources · 3 patches
PatchSourceRoleTierΔDateNotes
7.1ehellsdevilsupportGOD+12026-05-19
7.1ehellsdevilmidC·2026-05-19
7.1eroyalsupportA=2026-05-17
7.1ditzstu4rtsupportA·2026-05-08
7.1ditzstu4rtmidD·2026-05-08
7.1droyalsupportA·2026-05-08
7.1hellsdevilsupportS+·2026-05-08
03

Builds

1 source
WR Metaaggregator statspatch 7.1e
WR51.17%PR4.69%BR0.30%
Items (in order)
Luden's Echo
Luden's EchoAbilities deal bonus damage
  • +85 Ability Power
  • +7% Magic Penetration
  • +300 Max Mana
  • +20 Ability Haste

Discordic Echo: Moving and casting abilities builds Discord. At 100 Discord your next damaging active ability or empowered attack deals 110 (+ 10% AP) bonus magic damage to your target and up to 3 nearby enemies.

2900 gold
Boots of Mana
Boots of ManaAbility Power, Magic Penetration, Mana Regeneration
  • +15 Ability Power
  • +100% Mana Regeneration
  • +45 Move Speed.

Magic Break: +8% Magic Penetration.

Equilibrium: Champions without Mana gain 50% bonus health Regen.

Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions.

900 gold
Bandle Fantasy
Bandle FantasyAdditional Magic Damage
  • +85 Ability Power
  • +7% Magic Penetration
  • +300 Max Mana
  • +20 Ability Haste

Flameblossom: Damaging an enemy champion with an active ability spawns a trap at their feet. After a brief delay, the trap deals magic damage equal to 105 plus 15% AP to enemies in it (8 second(s) cooldown per target). If a target is hit by more than one trap set by the same champion within a short duration, traps after the first deal only 20% damage.

3000 gold
Rabadon's Deathcap
Rabadon's DeathcapBoosts Ability Power
  • +100 Ability Power
  • +7% Magic Penetration

Overkill: Increases Ability Power by 20-45%.

3400 gold
Malignance
MalignanceAn item made for Ultimate-centric playstyles
  • +80 Ability Power
  • +7% Magic Penetration
  • +400 Max Mana
  • +20 Ability Haste

Scorn: Your Ultimate abilities gain 20 Ability Haste.

Hatefog: Damaging a champion with your Ultimate burns the ground beneath them for 3 second(s), dealing magic damage equal to 60 plus 5% AP per second and reducing their Magic Resist by 10. Burn radius increases with damage, reaching maximum radius at 800 damage.

3000 gold
Crown of the Shattered Queen
Crown of the Shattered QueenBlocks an enemy ability
  • +60 Ability Power
  • +7% Magic Penetration
  • +200 Max Mana
  • +20 Ability Haste

Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 40% for 1s (40s Cooldown).

Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.

3000 gold
Runes
Arcane Comet
KeystoneArcane Comet
Arcane CometKeystone

Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases. Damage: 18 - 95 + (3 x total hits on enemy champions) + 35% bonus Attack Damage + 20% Ability Power. Cooldown: 16-8 seconds.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Botanist
BotanistMinor · Sorcery

When you destroy a plant, gain 25 gold and empowered plant effects. Soulflowers near the turrets also grant additional bonuses. Soulflowers: Grant 100% bonus gold. Honeyfruit: Heal is increased by 20% when consumed. Scryer's Bloom: Vision granted lasts 20% longer when destroyed. Blast Cone: Gain 40% Movement Speed for 2.5 seconds after the knockback.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Transcendence
TranscendenceMinor · Sorcery

Gain a bonus when reaching the following levels: -Level 1: Gain 6 Ability Haste. - Level 5: Gain an additional 6 Ability Haste. - Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Scorch
ScorchMinor · Sorcery

Dealing ability damage to a champion deals an additional 21-49 magic damage after 1 second. Cooldown: 8s

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Bone Plating
Bone PlatingMinor · Resolve

Blocks damage from the next triggering champion attack and 2 more attacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
QEW
Spells
FlashFlashBarrierBarrier

Source: [[Sources/web-pages/2026-05-26-wrmeta-karma-build-7.1e|WR Meta]] · sampling: Diamond / Master / Challenger (Legendary tier).

Situational item swaps (explicit):

  • Oceanid's Trident — when enemy team relies on shields
  • Morellonomicon — against champions with high healing (Soraka, Dr. Mundo, Vladimir)
  • Liandry's Torment — against tank-heavy compositions
  • Cosmic Drive — for mobility and positioning

Counters / threats: Gragas, Akshan, Aurelion Sol, Tristana, Twisted Fate, Talon, Kassadin

04

Commentary

verbatim creator quotes
itzstu4rtauto· Auto-extracted commentary (iTzSTU4RT, 7.1b)
patch 7.1b

Generated by /wr-extract from iTzSTU4RT's patch 7.1b video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1b analysis (iTzSTU4RT) sections above. Mid "Just doesn't do damage, isn't a great champion, and just overall pretty mids. Uh, then you have KO again, not very strong in my opinion, and Karma as more of a supportive mid laner, which again doesn't really do as much damage compared to other champions. Then we" (55:15) Support "You have the other enchanters which in my opinion not really that strong. Um, I moved down Jana and Karma because I just don't think these enchanters are near enough as strong as Nami, Millio, and Lulu, but they still have a decent place in the meta. You know, Jana being very strong at trying to peel against a lot of these tank supports. The problem with Jana and Karma, though, is they both lost Glacial Augment. Both these champions run Glacial Augment, and people are still being baited and still running ice overlord on both Jana and Karma, which is a huge mistake." (01:09:37) "That's all it does. It's just a slow and you're never going to proc the aftershock part of ice overlord's passive on the likes of Karma and Jana because you're a range champion, you know, unless someone jumps on top of you. But that's very rarely going to happen. And most of the time you're going to knock champions away with Jana and you're going to run away with Karma with her movement speed. So it's much better to go area on these champions, but that does mean they have gotten weaker, but they're both still pretty decent." (01:10:22)

itzstu4rtauto· Mid
patch 7.1b·mid

Just doesn't do damage, isn't a great champion, and just overall pretty mids. Uh, then you have KO again, not very strong in my opinion, and Karma as more of a supportive mid laner, which again doesn't really do as much damage compared to other champions. Then we(55:15)

itzstu4rtauto· Support
patch 7.1b·support

You have the other enchanters which in my opinion not really that strong. Um, I moved down Jana and Karma because I just don't think these enchanters are near enough as strong as Nami, Millio, and Lulu, but they still have a decent place in the meta. You know, Jana being very strong at trying to peel against a lot of these tank supports. The problem with Jana and Karma, though, is they both lost Glacial Augment. Both these champions run Glacial Augment, and people are still being baited and still running ice overlord on both Jana and Karma, which is a huge mistake.(01:09:37)

That's all it does. It's just a slow and you're never going to proc the aftershock part of ice overlord's passive on the likes of Karma and Jana because you're a range champion, you know, unless someone jumps on top of you. But that's very rarely going to happen. And most of the time you're going to knock champions away with Jana and you're going to run away with Karma with her movement speed. So it's much better to go area on these champions, but that does mean they have gotten weaker, but they're both still pretty decent.(01:10:22)

06

Patch notes

mentions of Karma

No patch-note mentions parsed yet.