CHAMPIONSKassadin
Kassadin
CHAMPION · MID

Kassadin

Verified across 3 sourcesLast updated · 2026-05-26
midS+5 src
01

Overview

last updated 2026-05-26
Editor's pick · most-quoted
I do think she's a better jungler than a mid laner. However, she's still really really good in the mid lane. She does have a few more counter and hard match-ups against a lot of these assassins like the Kassadin, like the Zed who I've also included in god tier. I think those champions do have great match-ups into the Taliyah. However, she can easily just push the lane quickly and look for roams in the side lanes.
royal · patch 7.1e · (03:51)
Open questions (5)
  1. 01Build path for the scaling-monster archetype
  2. 02Rune setup
  3. 03Power-spike windows (level 6 ult, two-item, three-item)
  4. 04Lane survival vs Ahri/Ryze pre-6
  5. 05Why some Sovereign players disagreed with the GOD placement (Royal didn't elaborate)
02

Tier history

5 entries · 3 sources · 3 patches
PatchSourceRoleTierΔDateNotes
7.1ehellsdevilmidS−12026-05-19
7.1eroyalmidS++12026-05-17
7.1ditzstu4rtmidS·2026-05-08
7.1droyalmidS·2026-05-08
7.1hellsdevilmidS+·2026-05-08
03

Builds

1 source
WR Metaaggregator statspatch 7.1e
WR50.84%PR1.79%BR0.25%
Items (in order)
Rod of Ages
Rod of AgesStats grow over time
  • +250 Max Health
  • +60 Ability Power
  • +7% Magic Penetration
  • +300 Max Mana

Eternity: Restore Mana equal to 15% of the damage taken from champions. Regen Health equal to 20% Mana spent. Capped at 25 Health per cast.

Veteran: Each stack provides 25 Health, 10 Mana and 6 Ability Power, stacking at a rate of 1 every 35 seconds. Max of 10 stacks, providing 250 Health, 100 Mana, and 60 Ability Power.

2800 gold
Boots of Mana
Boots of ManaAbility Power, Magic Penetration, Mana Regeneration
  • +15 Ability Power
  • +100% Mana Regeneration
  • +45 Move Speed.

Magic Break: +8% Magic Penetration.

Equilibrium: Champions without Mana gain 50% bonus health Regen.

Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions.

900 gold
Seraph's Embrace
Seraph's EmbraceConverts Mana to Ability Power
  • +35 Ability Power
  • +7% Magic Penetration
  • +1200 Max Mana
  • +20 Ability Haste

Awe: Grants Ability Power equal to 3% max Mana and refunds 25% of all Mana spent.

Lifeline: Damage that puts you under 35% Health consumes 15% of your current Mana to grant a shield, equal to that amount +100 for 2 seconds. (90s cooldown).

2950 gold
Stasis Enchant
Stasis EnchantTurn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000 gold
Rabadon's Deathcap
Rabadon's DeathcapBoosts Ability Power
  • +100 Ability Power
  • +7% Magic Penetration

Overkill: Increases Ability Power by 20-45%.

3400 gold
Malignance
MalignanceAn item made for Ultimate-centric playstyles
  • +80 Ability Power
  • +7% Magic Penetration
  • +400 Max Mana
  • +20 Ability Haste

Scorn: Your Ultimate abilities gain 20 Ability Haste.

Hatefog: Damaging a champion with your Ultimate burns the ground beneath them for 3 second(s), dealing magic damage equal to 60 plus 5% AP per second and reducing their Magic Resist by 10. Burn radius increases with damage, reaching maximum radius at 800 damage.

3000 gold
Runes
First Strike
KeystoneFirst Strike
First StrikeKeystone

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Botanist
BotanistMinor · Sorcery

When you destroy a plant, gain 25 gold and empowered plant effects. Soulflowers near the turrets also grant additional bonuses. Soulflowers: Grant 100% bonus gold. Honeyfruit: Heal is increased by 20% when consumed. Scryer's Bloom: Vision granted lasts 20% longer when destroyed. Blast Cone: Gain 40% Movement Speed for 2.5 seconds after the knockback.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Absolute Focus
Absolute FocusMinor · Sorcery

While above 65% Health, gain a bonus 2 - 20 Attack Damage or 2 - 30 Ability Power (Adaptive).

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Nimbus Cloak
Nimbus CloakMinor · Sorcery

Casting a Summoner Spell grants 10% - 40% (based on Summoner Spell cooldown) bonus movement speed for 3 seconds.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Sudden Impact
Sudden ImpactMinor · Domination

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown) The damaging attack/ability gains bonuses at higher levels: Level 5: Deal an additional 10 true damage. Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
EWQ
Spells
FlashFlashIgniteIgnite

Source: [[Sources/web-pages/2026-05-26-wrmeta-kassadin-build-7.1e|WR Meta]] · sampling: Diamond / Master / Challenger (Legendary tier).

Situational item swaps (explicit):

  • Stasis Enchant → Protobelt Enchant — depending on playstyle and battlefield situation
  • Morellonomicon — when enemy relies on healing
  • Oceanid's Trident — against shield-heavy enemies
  • Crown of the Shattered Queen — for CC protection

Counters / threats: Pantheon, Talon, Tristana (Extreme)

04

Commentary

verbatim creator quotes
royalhand-written· Patch 7.1d analysis (Royal)
patch 7.1d

Scope: This section reflects state as-of patch 7.1d per Royal. May be outdated for later patches — see top-level Tier history. "A champion that I'm not sure about putting in GOD tier is Kassadin. In my eyes, he's GOD tier, but I talked to a few different people who seem to disagree, so they've kind of swayed my opinion. However, if there is one champion in S tier that I consider better than everyone else, it's definitely Kassadin. And if I play him a little more in my opinion — again, I think scaling picks right now in the mid lane are really, really powerful." — [[Sources/videos/2026-05-04-royal-tier-list-7.1d|Royal, 7.1d tier list]] (04:23) Why he's top-of-S (and arguably GOD) in 7.1d: Royal's underlying thesis for mid lane this patch is "only really good late-game champions are in the S tier" — Kassadin is the archetypal scaling assassin, so he benefits maximally from that meta. The placement at S rather than GOD is community-influenced rather than Royal's own first instinct. Bias flag: Royal explicitly notes his placement is less confident here than usual ("they've kind of swayed my opinion"). Treat as S-or-GOD rather than firmly S until cross-referenced.

hellsdevilauto· Auto-extracted commentary (HellsDevil, 7.1)
patch 7.1

Generated by /wr-extract from HellsDevil's patch 7.1 video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1 analysis (HellsDevil) sections above. Mid "Brand, pick him into tanks, you're going to win easily. Kassadin, a late game carry. Aurelion is also very solid." (18:25)

hellsdevilauto· Mid
patch 7.1·mid

Brand, pick him into tanks, you're going to win easily. Kassadin, a late game carry. Aurelion is also very solid.(18:25)

royalauto· Auto-extracted commentary (Royal, 7.1e)
patch 7.1e

Generated by /wr-extract from Royal's patch 7.1e video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1e analysis (Royal) sections above. Mid "I do think she's a better jungler than a mid laner. However, she's still really really good in the mid lane. She does have a few more counter and hard match-ups against a lot of these assassins like the Kassadin, like the Zed who I've also included in god tier. I think those champions do have great match-ups into the Taliyah. However, she can easily just push the lane quickly and look for roams in the side lanes." (03:51) "So yeah, he's been slightly nerfed but he still continues to do Ryze things. Uh not that much has changed. I just don't think he's going to be as good as Aurelion Sol or Kassadin in this patch. Uh TF has been downgraded into A tier. Uh the main issue with TF it's not even the attack speed that sucks, right?" (04:34)

royalauto· Mid
patch 7.1e·mid

I do think she's a better jungler than a mid laner. However, she's still really really good in the mid lane. She does have a few more counter and hard match-ups against a lot of these assassins like the Kassadin, like the Zed who I've also included in god tier. I think those champions do have great match-ups into the Taliyah. However, she can easily just push the lane quickly and look for roams in the side lanes.(03:51)

So yeah, he's been slightly nerfed but he still continues to do Ryze things. Uh not that much has changed. I just don't think he's going to be as good as Aurelion Sol or Kassadin in this patch. Uh TF has been downgraded into A tier. Uh the main issue with TF it's not even the attack speed that sucks, right?(04:34)

06

Patch notes

mentions of Kassadin

No patch-note mentions parsed yet.