CHAMPIONSMaster_Yi
Master_Yi
CHAMPION · JUNGLE

Master_Yi

Verified across 3 sourcesLast updated · 2026-05-26
jungleS5 src
01

Overview

last updated 2026-05-26
Editor's pick · most-quoted
He has a lot of tools and a lot of ways to burst champions very, very quickly, and his ultimate is great in team fights to separate the entire team. You have Master Yi, which I think got a bit weaker. I still think he's strong, but he got a bit weaker just because tanks in general are becoming a lot stronger.
itzstu4rt · patch 7.1b · (35:13)
Open questions (5)
  1. 01~~Build path~~ — answered for 7.1d/e in [[#Build (Jungler.GG, 7.1d)]], [[#Build (WR Meta, 7.1e)]], [[#Build (iTzSTU4RT, 7.1e)]] · synthesis in [[#Build divergence notes (7.1d / 7.1e)]] (2026-05-26). Re-open when a new patch lands and no source has covered it yet.
  2. 02~~Rune setup~~ — answered alongside builds above (2026-05-26). Same re-open trigger.
  3. 03Power-spike timings (item-by-item)
  4. 04Specific matchups beyond the counters listed above (Jax / Kha'Zix / Evelynn / Rammus / Viego all called out by at least one source)
  5. 05Reconciling Jungler.GG's higher reported WR (54%) on Patch 7.1d vs WR Meta's 50.5% on Patch 7.1e — is this the nerf, the bracket sample, or both?
02

Tier history

5 entries · 3 sources · 3 patches
PatchSourceRoleTierΔDateNotes
7.1ehellsdeviljungleS++12026-05-19
7.1eroyaljungleS=2026-05-17
7.1ditzstu4rtjungleA·2026-05-08
7.1droyaljungleS·2026-05-08
7.1hellsdeviljungleS·2026-05-08
03

Builds

3 sources + cross-source synthesis
Jungler.GGaggregator statspatch 7.1d
WR54.02%PR23.89%BR42.50%
Items (in order)
Kraken Slayer
Kraken SlayerDeal bonus physical damage
  • +40 Attack Damage
  • +30% Attack Speed

Cloud Stride: +5% Move Speed.

Bring it Down: Every third attack deals 120-160 () bonus physical damage (110-150 () for ranged champions), increased by 1% per 1% Health the target is missing, up to an increase of 70%.

2800 gold
Gluttonous Greaves
Gluttonous GreavesAttack Damage, Omnivamp
  • +10 Attack Damage
  • +45 Move Speed.

Conversion: +7% Omnivamp.

900 gold
Guinsoo's Rageblade
Guinsoo's RagebladeApplies on-hit effects
  • +30% Attack Speed

Surge: Gain 5% Move Speed.

Chaos: Gain 25 Attack Damage or 50 Ability Power (Adaptive).

Wrath: Attacks deal 30 magic damage but no longer Critical Strike. Fore every 1% Critical Strike Rate gained from items, your magic damage increases by 1.5, up to a max increase of 75 (reached at 50% Critical Rate).

Seething Strike: Attacks grant 8% Attack Speed, staking up to 4 times for a maximum of 32% Attack Speed). While fully stacked, every 3 attacks applies on-hit effects an additional 1 times.

3100 gold
Experimental Hexplate
Experimental HexplateGain Attack Speed & Movement Speed when your ultimate is cast
  • +400 Max Health
  • +35 Attack Damage
  • +20% Attack Speed

Hexcharged: Gain +20 Ability Haste for your ultimate ability.

Overdrive: After using your ultimate ability, gain 40% Attack Speed (20% for ranged champions) and 20% Movement Speed (10% for ranged champions) for 8s. (30s Cooldown)

3000 gold
Wit's End
Wit's EndBasic Attack deals Bonus Damage
  • +45% Attack Speed
  • +45 Magic Resistance

At Wit's End: Basic attacks deal 10-55 bonus magic damage. While below 50%Health, dealing damage to an enemy champion heals you for (Melee 100% / Range 66%) of this effect's post-mitigation damage.

2800 gold
Blade of the Ruined King
Blade of the Ruined KingAttacks deal bonus damage
  • +25 Attack Damage
  • +35% Attack Speed

Thirst: +10% Omni Vamp.

Ruined Strikes: Attacks deal bonus physical damage equal to 8.5% of the enemy's current Health on-hit. (Melee attacks deal 10%). Minion damage: 15. Max damage vs monsters: 60.

Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 25% of their Move Speed for 2 seconds. (60s Cooldown)

3000 gold
Runes
Lethal Tempo
KeystoneLethal Tempo
Lethal TempoKeystone

Gain stackable Attack Speed when attacking enemy champions. Stacks up to 6 times. At max stacks, you gain bonus range and can exceed your Attack Speed cap. Each stack increases Attack Speed by 8 – 16% (melee) or 3 – 10% (ranged) for 6 seconds. At max stacks, gain 50 (melee) or 75 (ranged) Attack Distance.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Triumph
TriumphMinor · Precision

Champion takedowns restore 10% of missing Health and 10% of max Mana and Energy and grant 35 Movement Speed for 2s.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Brutal
BrutalMinor · Precision

Attacks deal 6 (+ 8% Bonus Attack Damage) bonus adaptive damage to enemy champions.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Coup de Grace
Coup de GraceMinor · Precision

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Cut Down
Cut DownMinor · Precision

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Legend: Alacrity
Legend: AlacrityMinor · Precision

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Overgrowth
OvergrowthMinor · Resolve

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Celerity
CelerityMinor · Sorcery

Gain 2% Movement Speed. All Movement Speed bonuses on you are also increased by 7%.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
QEW
Spells
FlashFlashSmiteSmite

Source: [[Sources/web-pages/2026-05-26-junglergg-master-yi-build-7.1d|Jungler.GG]] · sampling: mid-to-high-elo ranked games.

Favorable matchups: Zed, Lillia, Diana, Ambessa, Gwen, Graves, Malphite, Kayn, Rengar, Warwick, Nocturne, Jayce, Jarvan IV, Viego, Nunu & Willump

WR Metaaggregator statspatch 7.1e
WR50.50%BR62.08%
Items (in order)
Kraken Slayer
Kraken SlayerDeal bonus physical damage
  • +40 Attack Damage
  • +30% Attack Speed

Cloud Stride: +5% Move Speed.

Bring it Down: Every third attack deals 120-160 () bonus physical damage (110-150 () for ranged champions), increased by 1% per 1% Health the target is missing, up to an increase of 70%.

2800 gold
Gluttonous Greaves
Gluttonous GreavesAttack Damage, Omnivamp
  • +10 Attack Damage
  • +45 Move Speed.

Conversion: +7% Omnivamp.

900 gold
Guinsoo's Rageblade
Guinsoo's RagebladeApplies on-hit effects
  • +30% Attack Speed

Surge: Gain 5% Move Speed.

Chaos: Gain 25 Attack Damage or 50 Ability Power (Adaptive).

Wrath: Attacks deal 30 magic damage but no longer Critical Strike. Fore every 1% Critical Strike Rate gained from items, your magic damage increases by 1.5, up to a max increase of 75 (reached at 50% Critical Rate).

Seething Strike: Attacks grant 8% Attack Speed, staking up to 4 times for a maximum of 32% Attack Speed). While fully stacked, every 3 attacks applies on-hit effects an additional 1 times.

3100 gold
Experimental Hexplate
Experimental HexplateGain Attack Speed & Movement Speed when your ultimate is cast
  • +400 Max Health
  • +35 Attack Damage
  • +20% Attack Speed

Hexcharged: Gain +20 Ability Haste for your ultimate ability.

Overdrive: After using your ultimate ability, gain 40% Attack Speed (20% for ranged champions) and 20% Movement Speed (10% for ranged champions) for 8s. (30s Cooldown)

3000 gold
Terminus
TerminusIncreases Armor Pen, Megic Pen, Armor, and Magic Resist
  • +40 Attack Damage
  • +30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit.

Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 11% Armor Pen and 11% Magic Pen for 5 seconds on hit. Each on-hit effect stacks up to 3 times. While you have this item, bonus Armor Pen and Magic Pen granted by it is capped at 40%.

3300 gold
Guardian Angel
Guardian AngelRevives at death
  • +40 Attack Damage
  • +40 Armor

Resurrect: Upon taking lethal damage, restores 50% Health and 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400 gold
Runes
Lethal Tempo
KeystoneLethal Tempo
Lethal TempoKeystone

Gain stackable Attack Speed when attacking enemy champions. Stacks up to 6 times. At max stacks, you gain bonus range and can exceed your Attack Speed cap. Each stack increases Attack Speed by 8 – 16% (melee) or 3 – 10% (ranged) for 6 seconds. At max stacks, gain 50 (melee) or 75 (ranged) Attack Distance.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Brutal
BrutalMinor · Precision

Attacks deal 6 (+ 8% Bonus Attack Damage) bonus adaptive damage to enemy champions.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Coup de Grace
Coup de GraceMinor · Precision

When an enemy has less than 40% health, deals 8% bonus adaptive damage.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Legend: Alacrity
Legend: AlacrityMinor · Precision

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Overgrowth
OvergrowthMinor · Resolve

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
QEW
Spells
FlashFlashSmiteSmite

Source: [[Sources/web-pages/2026-05-26-wrmeta-master-yi-build-7.1e|WR Meta]] · sampling: Diamond / Master / Challenger (Legendary tier) · page updated 10 Apr 2026.

Stat shards: Attack Speed · Adaptive Damage · Armor or MR

Situational item swaps (explicit):

  • Wit's End — vs magic damage
  • Mortal Reminder — vs healing comps
  • Blade of the Ruined King — vs tanks
  • Maw of Malmortius — vs burst AP
  • Death's Dance — vs physical damage

Extreme threats: Jax, Kha'Zix, Evelynn

iTzSTU4RTeditorial guidepatch 7.1e
Items (in order)
Blade of the Ruined King
Blade of the Ruined KingAttacks deal bonus damage
  • +25 Attack Damage
  • +35% Attack Speed

Thirst: +10% Omni Vamp.

Ruined Strikes: Attacks deal bonus physical damage equal to 8.5% of the enemy's current Health on-hit. (Melee attacks deal 10%). Minion damage: 15. Max damage vs monsters: 60.

Drain: Hitting a champion with 3 attacks or abilities deals 30-100 bonus magic damage and steals 25% of their Move Speed for 2 seconds. (60s Cooldown)

3000 gold
Guinsoo's Rageblade
Guinsoo's RagebladeApplies on-hit effects
  • +30% Attack Speed

Surge: Gain 5% Move Speed.

Chaos: Gain 25 Attack Damage or 50 Ability Power (Adaptive).

Wrath: Attacks deal 30 magic damage but no longer Critical Strike. Fore every 1% Critical Strike Rate gained from items, your magic damage increases by 1.5, up to a max increase of 75 (reached at 50% Critical Rate).

Seething Strike: Attacks grant 8% Attack Speed, staking up to 4 times for a maximum of 32% Attack Speed). While fully stacked, every 3 attacks applies on-hit effects an additional 1 times.

3100 gold
Terminus
TerminusIncreases Armor Pen, Megic Pen, Armor, and Magic Resist
  • +40 Attack Damage
  • +30% Attack Speed

Shadow: Attacks deal 35 bonus magic damage on-hit.

Juxtaposition: Alternate between Light and Dark on-hits when attacking. Light attacks grant 5-8 Armor and Magic Resist for 5 seconds on hit. Dark attacks grant 11% Armor Pen and 11% Magic Pen for 5 seconds on hit. Each on-hit effect stacks up to 3 times. While you have this item, bonus Armor Pen and Magic Pen granted by it is capped at 40%.

3300 gold
Death's Dance
Death's DanceDelays damage taken
  • +35 Attack Damage
  • +40 Armor
  • +15 Ability Haste

Defy: Champion takedowns cleanse Cauterize's remaining damage pool and restores 8% of your maximum health over 2 seconds.

Cauterize: 27% of all physical damage and magic damage received (12% for ranged champions) is dealt to you over 3 seconds as true damage instead.

3100 gold
Guardian Angel
Guardian AngelRevives at death
  • +40 Attack Damage
  • +40 Armor

Resurrect: Upon taking lethal damage, restores 50% Health and 30% Mana after 4 seconds of stasis. (210s Cooldown)

3400 gold
Berserker's Greaves
Berserker's GreavesAttack Speed
  • +25% Attack Speed
  • +45 Move Speed.

Blessed Blade: Reduces Attacks restore 10 Health on hit.

900 gold
Runes
Lethal Tempo
KeystoneLethal Tempo
Lethal TempoKeystone

Gain stackable Attack Speed when attacking enemy champions. Stacks up to 6 times. At max stacks, you gain bonus range and can exceed your Attack Speed cap. Each stack increases Attack Speed by 8 – 16% (melee) or 3 – 10% (ranged) for 6 seconds. At max stacks, gain 50 (melee) or 75 (ranged) Attack Distance.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Brutal
BrutalMinor · Precision

Attacks deal 6 (+ 8% Bonus Attack Damage) bonus adaptive damage to enemy champions.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Cut Down
Cut DownMinor · Precision

Your attacks deal 8% bonus adaptive damage to enemy champions with more than 60% Health.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Legend: Alacrity
Legend: AlacrityMinor · Precision

Gain 3% bonus attack speed when engaging in taking down monsters, enemy champions and minions, up to 20% at maximum stacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Overgrowth
OvergrowthMinor · Resolve

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
QEW
Spells
FlashFlashSmiteSmite

Source: [[Sources/web-pages/2026-05-26-itzstu4rt-wildriftfire-master-yi-build-7.1e|Wildriftfire — iTzSTU4RT]] · editorial guide (curator pick, not aggregated stats).

Situational items (explicit):

  • vs AP: Death's Dance, Wit's End
  • vs crit-heavy: Death's Dance, Randuin's Omen

Counters: Rammus, Viego, Evelynn (jungle)

Synergies: Zilean, Lulu, Karma (support partners covering Yi's early-game lack of CC)

Build divergence notes (7.1d / 7.1e)cross-source synthesis

Cross-source synthesis. Three sources surveyed: two statistical aggregators sampling high-elo ranked games, plus one editorial guide from a trusted curator. Builds diverge meaningfully — kept side-by-side above rather than blended into one canonical build.

Consensus across all three sources

  • Keystone: Lethal Tempo
  • Summoner spells: Flash + Smite
  • Skill order: Q (Alpha Strike) > E (Wuju Style) > W (Meditate), R on level-up
  • Always in core build: Guinsoo's Rageblade

Where the builds diverge

  • Mythic / first item: Aggregators (Jungler.GG, WR Meta) both lead Kraken Slayer; iTzSTU4RT leads Blade of the Ruined King.
  • Boots: Aggregators favor Gluttonous Greaves (sustain); iTzSTU4RT goes Berserker's Greaves (attack speed) — and slots them last, which is unusual.
  • Late game flex: WR Meta enumerates an explicit situational pool (Wit's End vs AP, Mortal Reminder vs healing, BOTRK vs tanks, Maw vs burst AP, Death's Dance vs physical). Jungler.GG only publishes one canonical build.

Counters — common across both stat-claiming sources

  • WR Meta (extreme threats): Jax, Kha'Zix, Evelynn
  • iTzSTU4RT: Rammus, Viego, Evelynn
  • Common: Evelynn (appears as a threat in both)

How to read this

The two aggregators are sampling real top-elo ranked games (Master / Challenger / Legendary brackets) — Jungler.GG reports a 54%-WR build, which is what top-rated players are actually winning with on Patch 7.1d. WR Meta reports a similar core but different items 5–6; differences likely reflect bracket-sample composition and the 7.1d → 7.1e nerf window. iTzSTU4RT's BOTRK-first line is curator judgment, not aggregated data — useful as a more durable alternative if snowballing isn't reliable.

04

Commentary

verbatim creator quotes
itzstu4rtauto· Auto-extracted commentary (iTzSTU4RT, 7.1b)
patch 7.1b

Generated by /wr-extract from iTzSTU4RT's patch 7.1b video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1b analysis (iTzSTU4RT) sections above. Jungle "He has a lot of tools and a lot of ways to burst champions very, very quickly, and his ultimate is great in team fights to separate the entire team. You have Master Yi, which I think got a bit weaker. I still think he's strong, but he got a bit weaker just because tanks in general are becoming a lot stronger." (35:13)

itzstu4rtauto· Jungle
patch 7.1b·jungle

He has a lot of tools and a lot of ways to burst champions very, very quickly, and his ultimate is great in team fights to separate the entire team. You have Master Yi, which I think got a bit weaker. I still think he's strong, but he got a bit weaker just because tanks in general are becoming a lot stronger.(35:13)

hellsdevilauto· Auto-extracted commentary (hellsdevil, 7.1e)
patch 7.1e

Generated by /wr-extract from hellsdevil's patch 7.1e video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1e analysis (hellsdevil) sections above. Jungle "You need to learn how to play Talon if you play jungle. Master Yi, Noo-Noo is surprisingly strong in the jungle. Very annoying tank with all the burning items." (10:48)

hellsdevilauto· Jungle
patch 7.1e·jungle

You need to learn how to play Talon if you play jungle. Master Yi, Noo-Noo is surprisingly strong in the jungle. Very annoying tank with all the burning items.(10:48)

06

Patch notes

mentions of Master_Yi

No patch-note mentions parsed yet.