CHAMPIONSRakan
Rakan
CHAMPION · SUPPORT

Rakan

Verified across 3 sourcesLast updated · 2026-05-26
supportA5 src
01

Overview

last updated 2026-05-26
Editor's pick · most-quoted
Allistar is also pretty decent. Again, Rakan got a slight nerf to his AP version of the build. His AP build is now a little bit weaker and you go for a more tank version now because of Aftershock uh because of ice overlord with Aftershock and Glacial Augment, but it just means you've just been a you just get a little bit weaker.
itzstu4rt · patch 7.1b · (01:11:09)
Open questions (4)
  1. 01~~Build path~~ — answered for 7.1e in [[#Build (WR Meta, 7.1e)]] (2026-05-26)
  2. 02~~Rune setup~~ — answered alongside builds above (2026-05-26)
  3. 03Power-spike timings
  4. 04Specific matchups
02

Tier history

5 entries · 3 sources · 3 patches
PatchSourceRoleTierΔDateNotes
7.1ehellsdevilsupportS++12026-05-19
7.1eroyalsupportS=2026-05-17
7.1ditzstu4rtsupportA·2026-05-08
7.1droyalsupportS·2026-05-08
7.1hellsdevilsupportS·2026-05-08
03

Builds

1 source
WR Metaaggregator statspatch 7.1e
WR49.36%PR2.41%BR0.20%
Items (in order)
Black Mist Scythe
Black Mist ScytheAttack champions and structures to gain bonus gold
  • +10 Ability Haste

Versatile: Gain 14 Attack Damage or 28 Ability Power (Adaptive).

Soulcast: Every 60 seconds, gains 75 gold, 25 Health and 2 Attack Damage, or 4 Ability Power (Adaptive); up to 250 Health and 20 Attack Damage, or 40 Ability Power (Adaptive).

0 gold
Boots of Mana
Boots of ManaAbility Power, Magic Penetration, Mana Regeneration
  • +15 Ability Power
  • +100% Mana Regeneration
  • +45 Move Speed.

Magic Break: +8% Magic Penetration.

Equilibrium: Champions without Mana gain 50% bonus health Regen.

Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions.

900 gold
Lich Bane
Lich BaneAttacks deal bonus damage aster ability casts
  • +80 Ability Power
  • +7% Magic Penetration
  • +10 Ability Haste

Bane: +5% Move Speed.

Spellblade: Using an ability causes the next attack used within 10 seconds to deal bonus magic damage equal to 75% base AD + 50% AP . (1.5s Cooldown) Damage is reduced vs structures.

2800 gold
Protobelt Enchant
Protobelt EnchantSmall dash

Protobelt (Active): Dash forward and unleash a cone of missiles that deal 70 magic damage. and reducing the target's Magic Resistance by 12% for 3s. After cast, gain 20% Movement Speed thatdecays over 3s. (50s Cooldown)If champions or monsters are hit by more than one missile, missiles after the first will deal only 10% damage.

500 gold
Infinity Orb
Infinity OrbAbilities deal bonus damage
  • +80 Ability Power
  • +7% Magic Penetration

Destiny: +5% Move Speed.

Balanced: +15 Magic Penetration.

Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health.

Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 () plus 10% to nearby enemies.

2900 gold
Oceanid's Trident
Oceanid's TridentAnti-Shielding
  • +200 Max Health
  • +75 Ability Power
  • +7% Magic Penetration

Lethal Weapon: Dealing ability damage to an enemy champion reduces any shields they gain for 3 seconds. Area of effect abilities apply (5% of bonus AP + 25)% shield reduction, capped at 45%; while single target abilities apply (5% of bonus AP + 40)% shield reduction, capped at 60%. When you damage an enemy who is unaffected by Lethal Weapon, all shields on them are reduced by the same values.

2600 gold
Runes
Electrocute
KeystoneElectrocute
ElectrocuteKeystone

PASSIVE: Basic attacks and abilities generate stacks on enemy champions hit, up to one per attack or cast. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning, dealing them 40 - 194 (based on level) (+35% bonus AD) (+20% AP) Adaptive damage. ADAPTIVE DAMAGE: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect. Cooldown: 20-13 seconds

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Sudden Impact
Sudden ImpactMinor · Domination

Damaging an enemy champion deals a bonus 10–80 true damage after using a dash, leap, blink, teleport, or when exiting stealth for 4s. (10s cooldown) The damaging attack/ability gains bonuses at higher levels: Level 5: Deal an additional 10 true damage. Level 9: Deal an additional 20 true damage and gain 10% Movement Speed for 1.5s after dealing the damage.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Chain Assault
Chain AssaultMinor · Domination

Hitting an enemy champion with an active ability applies a mark to them, causing your next 2 attacks or active ability casts against them to deal 20 - 35 (+5% bonus AD +2.5% bonus AP) bonus adaptive damage. (15 second cooldown)

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Zombie Ward
Zombie WardMinor · Domination

Takedowns on enemy wards spawn a Zombie Ward in its place, granting vision of the surrounding area for 120 seconds. Additionally gain 4 Attack Damage or 8 Ability Power (max 5 stacks). (Assists on enemy wards also grant stacks and spawn Zombie Wards.)

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Bone Plating
Bone PlatingMinor · Resolve

Blocks damage from the next triggering champion attack and 2 more attacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
WEQ
Spells
FlashFlashHealHeal

Source: [[Sources/web-pages/2026-05-26-wrmeta-rakan-build-7.1e|WR Meta]] · sampling: Diamond / Master / Challenger (Legendary tier).

Situational item swaps (explicit):

  • Morellonomicon — vs champions who rely on healing (Soraka, Dr. Mundo, Vladimir)
  • Crown of the Shattered Queen — vs champions with key blockable abilities (Ashe, Lux, Morgana)
  • Rylai's Crystal Scepter — for slowing enemies with area-of-effect abilities

Counters / threats: Maokai, Poppy, Lucian, Jinx, Brand, Morgana

04

Commentary

verbatim creator quotes
hellsdevilauto· Auto-extracted commentary (HellsDevil, 7.1)
patch 7.1

Generated by /wr-extract from HellsDevil's patch 7.1 video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1 analysis (HellsDevil) sections above. Support "And then we got like your average support. I would even rate Rakan like a little lower. You know, these are all your average supports, nothing special." (26:17)

hellsdevilauto· Support
patch 7.1·support

And then we got like your average support. I would even rate Rakan like a little lower. You know, these are all your average supports, nothing special.(26:17)

itzstu4rtauto· Auto-extracted commentary (iTzSTU4RT, 7.1b)
patch 7.1b

Generated by /wr-extract from iTzSTU4RT's patch 7.1b video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1b analysis (iTzSTU4RT) sections above. Support "Allistar is also pretty decent. Again, Rakan got a slight nerf to his AP version of the build. His AP build is now a little bit weaker and you go for a more tank version now because of Aftershock uh because of ice overlord with Aftershock and Glacial Augment, but it just means you've just been a you just get a little bit weaker." (01:11:09)

itzstu4rtauto· Support
patch 7.1b·support

Allistar is also pretty decent. Again, Rakan got a slight nerf to his AP version of the build. His AP build is now a little bit weaker and you go for a more tank version now because of Aftershock uh because of ice overlord with Aftershock and Glacial Augment, but it just means you've just been a you just get a little bit weaker.(01:11:09)

06

Patch notes

mentions of Rakan

No patch-note mentions parsed yet.