CHAMPIONSSeraphine
Seraphine
CHAMPION · MID · SUPPORT

Seraphine

Verified across 3 sourcesLast updated · 2026-05-26
midD3 src
supportC5 src
01

Overview

last updated 2026-05-26
Open questions (4)
  1. 01~~Build path~~ — answered for 7.1e in [[#Build (WR Meta, 7.1e)]] (2026-05-26)
  2. 02~~Rune setup~~ — answered alongside builds above (2026-05-26)
  3. 03Power-spike timings
  4. 04Specific matchups
02

Tier history

8 entries · 3 sources · 3 patches
PatchSourceRoleTierΔDateNotes
7.1ehellsdevilsupportA+12026-05-19
7.1ehellsdevilmidC=2026-05-19
7.1eroyalsupportA=2026-05-17
7.1ditzstu4rtsupportA·2026-05-08
7.1ditzstu4rtmidC·2026-05-08
7.1droyalsupportA·2026-05-08
7.1hellsdevilsupportB·2026-05-08
7.1hellsdevilmidC·2026-05-08
03

Builds

1 source
WR Metaaggregator statspatch 7.1e
WR49.32%PR6.26%BR0.62%
Items (in order)
Black Mist Scythe
Black Mist ScytheAttack champions and structures to gain bonus gold
  • +10 Ability Haste

Versatile: Gain 14 Attack Damage or 28 Ability Power (Adaptive).

Soulcast: Every 60 seconds, gains 75 gold, 25 Health and 2 Attack Damage, or 4 Ability Power (Adaptive); up to 250 Health and 20 Attack Damage, or 40 Ability Power (Adaptive).

0 gold
Boots of Mana
Boots of ManaAbility Power, Magic Penetration, Mana Regeneration
  • +15 Ability Power
  • +100% Mana Regeneration
  • +45 Move Speed.

Magic Break: +8% Magic Penetration.

Equilibrium: Champions without Mana gain 50% bonus health Regen.

Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions.

900 gold
Harmonic Echo
Harmonic EchoAbilities grant healing effects
  • +100 Max Health
  • +50 Ability Power
  • +300 Max Mana
  • +10 Ability Haste
  • +8% Heal and Shield Strength
  • +50% Mana Regen

Harmonic Echo: Moving and casting abilities builds Harmony. At 100 Harmony your next healing or shielding ability on an ally restore Health equal to 120-180 + 15% APto them. If the target has less than 30% Health, heal effectiveness is increased to 150% of the original.

2600 gold
Veil EnchantVeil Enchant
Ardent Censer
Ardent CenserIncreases allies Attack Speed
  • +250 Max Health
  • +35 Ability Power
  • +20 Ability Haste
  • +5% Heal and Shield Strength
  • +50% Mana Regen

Ardent: +5% Move Speed.

Censer: When you heal or shield, an allied champion other than yourself, they gain 15-40% Attack Speed and their attacks deal 16-30 bonus magic damage. for 6 seconds. This damage can Critically Strike.

2700 gold
Redeeming
RedeemingHeal nearby allies periodically
  • +400 Max Health
  • +300 Max Mana
  • +20 Ability Haste

Eternity: Restore Mana equal to 15% of the damage taken from champions. When consuming Mana, restore Health equal to 20% of Mana consumed. Capped at 15 Health per cast.

Salvation: Every 8 seconds, restore (40 + 7% bonus) Health to all allied champions within 350 units. If there are no allied champions within range, the effect is not triggered.

2600 gold
Runes
Aery
KeystoneAery
AeryKeystone

PASSIVE: Basic attacks and abilities against an enemy champion signals Aery to dash to them, dealing 15 - 70 (based on level) (+20% bonus AD) (+10% AP) Adaptive damage. Healing, shielding, or buffing an ally signals Aery to dash to them, shielding them for 30 - 140 (based on level) (+40% bonus AD) (+20% AP) for 2 seconds. Aery lingers on the target for 2 seconds before flying back to the user, and cannot be sent out again until she returns. Aery is initially very slow, but gradually accelerates, and can be picked up by moving near her.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Font of Life
Font of LifeMinor · Resolve

When your attacks or abilities hit an enemy champion, heal yourself and the lowest Health allied champion nearby. Ally: Heals for 3% of your max Health + 15% of your Ability Power. You: Heal for 1% of your max Health + 5% of your Ability Power. Cooldown: 20s. Melee Champion gain 130% effectiveness from this effect.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Bone Plating
Bone PlatingMinor · Resolve

Blocks damage from the next triggering champion attack and 2 more attacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Revitalize
RevitalizeMinor · Resolve

Gain a 5% amplification effect when healing or granting shields. If the target's Health is lower than 40%, the effect is amplified by an additional 10%

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Transcendence
TranscendenceMinor · Sorcery

Gain a bonus when reaching the following levels: -Level 1: Gain 6 Ability Haste. - Level 5: Gain an additional 6 Ability Haste. - Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
QWE
Spells
FlashFlashHealHeal

Source: [[Sources/web-pages/2026-05-26-wrmeta-seraphine-build-7.1e|WR Meta]] · sampling: Diamond / Master / Challenger (Legendary tier).

Situational item swaps (explicit):

  • Ionian Boots of Lucidity instead of Boots of Mana — when needing ability haste
  • Locket Enchant instead of Veil Enchant — AOE magic shield preference
  • Staff of Flowing Water — alternate situational item
  • Crown of the Shattered Queen — for defense against key abilities

Counters / threats: Maokai, Pyke, Thresh, Blitzcrank, Samira, Yasuo, Zyra, Leona

04

Commentary

verbatim creator quotes

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06

Patch notes

mentions of Seraphine

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