CHAMPIONSSion
Sion
CHAMPION · BARON

Sion

Verified across 3 sourcesLast updated · 2026-05-26
baronS5 src
01

Overview

last updated 2026-05-26
Editor's pick · most-quoted
Very highly mechanical champion, but if you if you have good mechanics, pick Amumu in top lane right now and you're going to dominate the enemy. Same with Jax, you know, not as difficult as but he's like a mix of Amumu and Sion. He has like parts of both champions.
hellsdevil · patch 7.1 · (05:55)
Open questions (4)
  1. 01~~Build path~~ — answered for 7.1e in [[#Build (WR Meta, 7.1e)]] (2026-05-26)
  2. 02~~Rune setup~~ — answered alongside builds above (2026-05-26)
  3. 03Power-spike timings
  4. 04Specific matchups
02

Tier history

5 entries · 3 sources · 3 patches
PatchSourceRoleTierΔDateNotes
7.1ehellsdevilbaronS+=2026-05-19
7.1eroyalbaronS+22026-05-17
7.1ditzstu4rtbaronS·2026-05-08
7.1droyalbaronA·2026-05-08
7.1hellsdevilbaronS+·2026-05-08
03

Builds

1 source
WR Metaaggregator statspatch 7.1e
WR52.23%PR4.05%BR0.41%
Items (in order)
Heartsteel
HeartsteelIncrease Maximum Health
  • +700 Max Health
  • +150% Health Regen
  • +20 Ability Haste

Colossal Consumption: While within 700 units of an enemy champion, charges for 2.5 seconds before dealing a huge strike against the enemy champion. This charged attack deals bonus physical damage equal to 140 + 3.5% of maximum Health, and grants maximum Health equal to 15% of the damage dealt. The charge for each target has a 20 second cooldown.

3000 gold
Plated Steelcaps
Plated SteelcapsReduces Physical Damage
  • +150 Max Health
  • +50% Health Regen
  • +20 Armor
  • +45 Move Speed.
900 gold
Sunfire Aegis
Sunfire AegisBurns nearby emenies
  • +425 Max Health
  • +15 Ability Haste

Immolate: While in combat, deal magic damage equal to 16-25 plus 0.8% bonus HP per second to nearby enemies. Damaging champions or epic monsters with Immolate increases its damage by 11% for 5s, stacking up to 4 times.

Flametouch: At max Immolate stacks, attacks burn enemies around you for 50% of Immolate's damage over 3 seconds. Immolate dela 130% damge to monsters an 175-250% () + 40% bonus damage to minions.

2900 gold
Thornmail
ThornmailReflects damage and reduces enemy healing
  • +200 Max Health
  • +75 Armor

Thorns: When struck by an attack, deal 20 + 6% bonus Armor + 2% bonus Health magic damage to the attacker.

Entwine: Aply 50% Grievous Wounds to enemy champions for 3 second(s) when stuck by their attacks or dealing damge to them.

2700 gold
Mantle of the Twelfth Hour
Mantle of the Twelfth HourIncreases max Health when your Health is low
  • +200 Max Health
  • +40 Armor
  • +40 Magic Resistance

Lifeline: Damage that puts you under 35%, grants bonus max Health equal to 180 + 45% bonus health for 3 seconds, and provides 50% Slow Resistance and 30 Movement Speed for 3 seconds. (90 second cooldown)

2900 gold
Amaranth's Twinguard
Amaranth's TwinguardIn-combat durability
  • +60 Armor
  • +60 Magic Resistance

Endurance: Gain 1 stacks of Endurance every 1 seconds while in combat with enemy champions (max 5 stacks). At maximum stacks, gain 20% size, 20% Tenacity, and increase Armor by 30% and Magic Resistance by 30% until out of combat with champion.

3100 gold
Runes
Grasp of the Undying
KeystoneGrasp of the Undying
Grasp of the UndyingKeystone

Entering combat generates one stack every second for the next 3 seconds. Additional stacks may be generated by re-entering combat after 2 seconds. After reaching 4 stacks, your next basic attack within 6 seconds against an enemy champion consumes all stacks to deal 2% of your maximum health in bonus magic damage, restore 2.5% of your maximum health, and permanently grant 10 bonus health. The empowered attack duration refreshes whenever going in combat. On ranged champions, all effects are reduced by 40%.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Demolish
DemolishMinor · Resolve

When within 550 range of an enemy turret, gain a charge every 0.5s, up to 6 times. When fully charged, your next attack against the turret deals an additional 200 + 30% Max HP physical damage. (35s cooldown)

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Second Wind
Second WindMinor · Resolve

Gain 5 health every 5 seconds. After taking damage from an enemy champion regenerate 6 (+2% of your missing health) over the next 5 seconds. This effect is doubled for melee champions.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Overgrowth
OvergrowthMinor · Resolve

When 1 monster or 2 minions are killed nearby, permanently gain 3 Max Health. Max Health can be increased indefinitely. Gains bonus 3% Max Health upon reaching 30 stacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Scorch
ScorchMinor · Sorcery

Dealing ability damage to a champion deals an additional 21-49 magic damage after 1 second. Cooldown: 8s

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
QWE
Spells
FlashFlashGhostGhost

Source: [[Sources/web-pages/2026-05-26-wrmeta-sion-build-7.1e|WR Meta]] · sampling: Diamond / Master / Challenger (Legendary tier).

Situational item swaps (explicit):

  • Mercury's Treads instead of Plated Steelcaps — when enemy deals heavy magic damage
  • Bone Plating instead of Second Wind — for anti-burst scenarios

Counters / threats: Vayne, Gwen, Fiora, Warwick, Darius, Akali, Singed

04

Commentary

verbatim creator quotes
hellsdevilauto· Auto-extracted commentary (HellsDevil, 7.1)
patch 7.1

Generated by /wr-extract from HellsDevil's patch 7.1 video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1 analysis (HellsDevil) sections above. Baron "Another pick that is also extremely broken and honestly should almost be put in the broken tier is What is this champion called? Sion. Jesus, how did I forget the name of Sion? Sion, it's unreal how strong Sion is. Absolutely unreal." (04:48) "You literally activate your shield and walk up to the enemy team. But I got to say you need to have a specific mindset for Sion to be to work for you. A champion that is the complete opposite which is Amumu." (05:43) "Very highly mechanical champion, but if you if you have good mechanics, pick Amumu in top lane right now and you're going to dominate the enemy. Same with Jax, you know, not as difficult as but he's like a mix of Amumu and Sion. He has like parts of both champions." (05:55)

hellsdevilauto· Baron
patch 7.1·baron

Another pick that is also extremely broken and honestly should almost be put in the broken tier is What is this champion called? Sion. Jesus, how did I forget the name of Sion? Sion, it's unreal how strong Sion is. Absolutely unreal.(04:48)

You literally activate your shield and walk up to the enemy team. But I got to say you need to have a specific mindset for Sion to be to work for you. A champion that is the complete opposite which is Amumu.(05:43)

Very highly mechanical champion, but if you if you have good mechanics, pick Amumu in top lane right now and you're going to dominate the enemy. Same with Jax, you know, not as difficult as but he's like a mix of Amumu and Sion. He has like parts of both champions.(05:55)

06

Patch notes

mentions of Sion

No patch-note mentions parsed yet.