
- +55 Attack Damage
- +250 Max Health
- +25% Critical Rate
Bloody: +8% Physical Vamp, Attacks that Critically Strike gain an additional 4% Physical Vamp.

- +10 Attack Damage
- +45 Move Speed.
Conversion: +7% Omnivamp.

- +25% Critical Rate
- +45% Attack Speed
- +5% Move Speed
Deft Strikes: Attacks reduce the remaining cooldowns of your basic abilities by 15%.

- +25 Attack Damage
- +25% Critical Rate
- +30% Attack Speed
Shadow Dance: When your attack Critically Strikes an enemy champion or a large monster, summon a clone that lasts 4 second(s) to attack nearby enemies. The clone inherits 20% of your Attack Damage and additionally gains 30% of your Critical Rate as Attack Speed. Up to two clones can exist at one time.If a clone moves more than 600 units away from you, it will disappear early.

- +25% Critical Rate
- +35% Attack Speed
Fervor: +5% Move Speed.
Energized: Moving and attacking will generate an Energized Attack.
Power Blitz: Energized Attacks gain 100 range (50 range for melee attacks), deal 40-100 bonus magic damage, and grant 60 Movement Speed for 0.75 seconds. This damage bounces to 5 nearby enemies and can Critically Strike.(Deals 50-80% bonus damage against minions.)

- +60 Attack Damage
- +25% Critical Rate
Infinity: Critical Strikes deal 205% damage instead of 175%.
Limit Break: When your total gain from items exceeds 100%, every 1% excess grants 0.6 bonus Critical Damage.

Gain stackable Attack Speed when attacking enemy champions. Stacks up to 6 times. At max stacks, you gain bonus range and can exceed your Attack Speed cap. Each stack increases Attack Speed by 8 – 16% (melee) or 3 – 10% (ranged) for 6 seconds. At max stacks, gain 50 (melee) or 75 (ranged) Attack Distance.
Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Attacks deal 6 (+ 8% Bonus Attack Damage) bonus adaptive damage to enemy champions.
Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

When an enemy has less than 40% health, deals 8% bonus adaptive damage.
Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Gain 1% omnivamp, up to bonus 7% of omnivamp when engaging in taking down monsters, enemy champions and minions.
Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Blocks damage from the next triggering champion attack and 2 more attacks.
Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)
Source: [[Sources/web-pages/2026-05-26-wrmeta-sivir-build-7.1e|WR Meta]] · sampling: Diamond / Master / Challenger (Legendary tier).
Situational item swaps (explicit):
- Mortal Reminder instead of Magnetic Blaster/Infinity Edge — vs high-heal enemies
- Dominik's Regards instead of Infinity Edge — vs tanky targets
- Guardian Angel instead of final item — vs burst-heavy opponents
- Maw of Malmortius instead of final item — vs magic burst
Counters / threats: Senna, Twitch, Draven, Kalista, Samira, Lucian


