CHAMPIONSSona
Sona
CHAMPION · SUPPORT

Sona

Verified across 3 sourcesLast updated · 2026-05-26
supportC5 src
01

Overview

last updated 2026-05-26
Editor's pick · most-quoted
So it's much better to go area on these champions, but that does mean they have gotten weaker, but they're both still pretty decent. Uh scaling supports like Sona, Saraphene, and Saraka are still okay. I think it just takes a long time for them to get to that point during the game.
itzstu4rt · patch 7.1b · (01:10:43)
Open questions (4)
  1. 01~~Build path~~ — answered for 7.1e in [[#Build (WR Meta, 7.1e)]] (2026-05-26)
  2. 02~~Rune setup~~ — answered alongside builds above (2026-05-26)
  3. 03Power-spike timings
  4. 04Specific matchups
02

Tier history

5 entries · 3 sources · 3 patches
PatchSourceRoleTierΔDateNotes
7.1ehellsdevilsupportS+22026-05-19
7.1eroyalsupportA=2026-05-17
7.1ditzstu4rtsupportA·2026-05-08
7.1droyalsupportA·2026-05-08
7.1hellsdevilsupportA·2026-05-08
03

Builds

1 source
WR Metaaggregator statspatch 7.1e
WR49.83%PR1.50%BR0.03%
Items (in order)
Black Mist Scythe
Black Mist ScytheAttack champions and structures to gain bonus gold
  • +10 Ability Haste

Versatile: Gain 14 Attack Damage or 28 Ability Power (Adaptive).

Soulcast: Every 60 seconds, gains 75 gold, 25 Health and 2 Attack Damage, or 4 Ability Power (Adaptive); up to 250 Health and 20 Attack Damage, or 40 Ability Power (Adaptive).

0 gold
Boots of Mana
Boots of ManaAbility Power, Magic Penetration, Mana Regeneration
  • +15 Ability Power
  • +100% Mana Regeneration
  • +45 Move Speed.

Magic Break: +8% Magic Penetration.

Equilibrium: Champions without Mana gain 50% bonus health Regen.

Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions.

900 gold
Seraph's Embrace
Seraph's EmbraceConverts Mana to Ability Power
  • +35 Ability Power
  • +7% Magic Penetration
  • +1200 Max Mana
  • +20 Ability Haste

Awe: Grants Ability Power equal to 3% max Mana and refunds 25% of all Mana spent.

Lifeline: Damage that puts you under 35% Health consumes 15% of your current Mana to grant a shield, equal to that amount +100 for 2 seconds. (90s cooldown).

2950 gold
Harmonic Echo
Harmonic EchoAbilities grant healing effects
  • +100 Max Health
  • +50 Ability Power
  • +300 Max Mana
  • +10 Ability Haste
  • +8% Heal and Shield Strength
  • +50% Mana Regen

Harmonic Echo: Moving and casting abilities builds Harmony. At 100 Harmony your next healing or shielding ability on an ally restore Health equal to 120-180 + 15% APto them. If the target has less than 30% Health, heal effectiveness is increased to 150% of the original.

2600 gold
Ardent Censer
Ardent CenserIncreases allies Attack Speed
  • +250 Max Health
  • +35 Ability Power
  • +20 Ability Haste
  • +5% Heal and Shield Strength
  • +50% Mana Regen

Ardent: +5% Move Speed.

Censer: When you heal or shield, an allied champion other than yourself, they gain 15-40% Attack Speed and their attacks deal 16-30 bonus magic damage. for 6 seconds. This damage can Critically Strike.

2700 gold
Crown of the Shattered Queen
Crown of the Shattered QueenBlocks an enemy ability
  • +60 Ability Power
  • +7% Magic Penetration
  • +200 Max Mana
  • +20 Ability Haste

Safeguard: Grant a spell shield that blocks the next hostile ability, reduce incoming damage by 40% for 1s (40s Cooldown).

Poise: AP increases by 20 while Safeguarded. Dealing magic damage to enemy champions using an active ability reduces Safeguard's cooldown by 4s.

3000 gold
Runes
Fleet Footwork
KeystoneFleet Footwork
Fleet FootworkKeystone

Moving, attacking and casting builds Energy stacks. At 100 stacks, your next attack heals you, grants increased Movement Speed, and restores mana or energy if you attack a champion. At 100 Energy stacks, your next attack gains 100% Attack Speed. Heal: 15 - 85 + 30% bonus Attack Damage + 30% Ability Power Movement Speed bonus: 20% for 1 second. When attacking a champion, restore 8% missing mana or 8% missing energy. Heals for 35% (Melee) / 15% (Ranged) when attacking minions or monsters.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Font of Life
Font of LifeMinor · Resolve

When your attacks or abilities hit an enemy champion, heal yourself and the lowest Health allied champion nearby. Ally: Heals for 3% of your max Health + 15% of your Ability Power. You: Heal for 1% of your max Health + 5% of your Ability Power. Cooldown: 20s. Melee Champion gain 130% effectiveness from this effect.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Bone Plating
Bone PlatingMinor · Resolve

Blocks damage from the next triggering champion attack and 2 more attacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Revitalize
RevitalizeMinor · Resolve

Gain a 5% amplification effect when healing or granting shields. If the target's Health is lower than 40%, the effect is amplified by an additional 10%

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Transcendence
TranscendenceMinor · Sorcery

Gain a bonus when reaching the following levels: -Level 1: Gain 6 Ability Haste. - Level 5: Gain an additional 6 Ability Haste. - Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
WQE
Spells
FlashFlashHealHeal

Source: [[Sources/web-pages/2026-05-26-wrmeta-sona-build-7.1e|WR Meta]] · sampling: Diamond / Master / Challenger (Legendary tier).

Situational item swaps (explicit):

  • Ionian Boots of Lucidity instead of Boots of Mana — depending on situation
  • Locket Enchant instead of Veil Enchant — based on playstyle and battlefield situation
  • Oceanid's Trident — against shield-heavy teams
  • Morellonomicon — against healing-reliant champions

Counters / threats: Zilean, Miss Fortune, Nautilus, Blitzcrank, Pyke, Veigar, Maokai, Samira

04

Commentary

verbatim creator quotes
hellsdevilauto· Auto-extracted commentary (HellsDevil, 7.1)
patch 7.1

Generated by /wr-extract from HellsDevil's patch 7.1 video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1 analysis (HellsDevil) sections above. Support "Blitzcrank is also really really good. Um Sona is a lot better than you think. You know, I would rate Sona a bit higher, actually. Like, realistically, Sona is completely broken. I mean, she's probably here." (26:00) "Even if you buy anti-heal, she's still going to heal like crazy. Like, every time I pick Sona, it's just a free win. And then we got like your average support." (26:14)

hellsdevilauto· Support
patch 7.1·support

Blitzcrank is also really really good. Um Sona is a lot better than you think. You know, I would rate Sona a bit higher, actually. Like, realistically, Sona is completely broken. I mean, she's probably here.(26:00)

Even if you buy anti-heal, she's still going to heal like crazy. Like, every time I pick Sona, it's just a free win. And then we got like your average support.(26:14)

itzstu4rtauto· Auto-extracted commentary (iTzSTU4RT, 7.1b)
patch 7.1b

Generated by /wr-extract from iTzSTU4RT's patch 7.1b video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1b analysis (iTzSTU4RT) sections above. Support "So it's much better to go area on these champions, but that does mean they have gotten weaker, but they're both still pretty decent. Uh scaling supports like Sona, Saraphene, and Saraka are still okay. I think it just takes a long time for them to get to that point during the game." (01:10:43)

itzstu4rtauto· Support
patch 7.1b·support

So it's much better to go area on these champions, but that does mean they have gotten weaker, but they're both still pretty decent. Uh scaling supports like Sona, Saraphene, and Saraka are still okay. I think it just takes a long time for them to get to that point during the game.(01:10:43)

06

Patch notes

mentions of Sona

No patch-note mentions parsed yet.