Patch 6.2c_2025-08-13
Affected champions
Notes
Wild Rift Patch Notes 6.2c
Dearest Patch Note Readers,
We’ve opened the curtains and invited you to the event of the season, the illustrious Crystal Rose Gala. We hope you’ve enjoyed seeing everyone shine and sparkle, but while this event takes place, we can’t help but notice certain champions are on the Rift, causing mischief, while others seem to need a helping hand.
Fear not though readers, for change is in the air. In this latest installment, known as Patch 6.2c, the balance of power is being artfully addressed by our developers. We’re polishing up some identities, and for those who have been dominating the Rift…well, they’ll be finding their reign gracefully curtailed.
So, stretch your thumbs and prepare to tap into a patch of adjustments most fair.
~Wild Rift Balance Team
Reminder: content will be released throughout the patch.
CHAMPION CHANGES
This patch we’re zeroing in on sharpening some champion identities and adjusting their power curves across all stages of the game. Scaling champions like Nasus, Senna, Kalista, Jinx and Twitch are getting a lift. So, you can expect more late game bite from your favorite dog in the Baron Lane and some extra excitement from Jinx when she nabs those kills. We’re also making sure champions that are supposed to be strong in the early game, like Jayce, Vi, and Kha’Zix, are packing enough punch so they can successfully jump scare their foes in the jungle. Lastly, we’re also nerfing Ambessa, Corki and Kayle, since they’ve been dominating the Rift.
Champion Changes
Nasus (FIGHTER/TANK)
Siphoning Strike
- When using this ability to defeat champions, large minions, large monsters, damage: 10 → 14
Senna (MARKSMAN/SUPPORT)
Base Stats
- Base Attack Damage: 52 → 54
- Base Health: 570 → 600
Absolution
- Attack Damage increase per Mist Stack: 1 → 1.25
Jayce (FIGHTER/MARKSMAN)
Base Stats
- Base Attack Damage: 58 → 62
Shock Blast
- Bonus Damage through Acceleration Gate: 40% → 45%
- Damage to Jungle Monsters: 50% → 80%
To the Skies!
- Damage to Jungle Monsters: 50% → 80%
Lightning Field
- Damage: 100/180/260/340/420 → 120/200/280/360/440
Vi (FIGHTER)
Relentless Force
- Charge time: 14/12/10/8 → 11/10/9/8
Cease and Desist
- Cooldown: 70/60/50s → 60/55/50s
Kha'Zix (ASSASSIN/FIGHTER)
Base Stats
- Base Attack Damage: 54 → 58
Taste Their Fear
- Cooldown:5/4.5/4/3.5 → 4.5/4/3.5/3
- Base Damage: 65/100/135/170 → 75/110/145/180
Kalista (MARKSMAN)
Base Stats
- Attack Damage per level: 4.5 → 5
Rend
- Damage per stack: 12/16/20/24 + 34/38/42/46% Attack Damage → 12/20/28/36 + 36/43/50/57% Attack Damage
Jinx (MARKSMAN)
Base Stats
- Attack Damage per level: 4 → 4.5
- Attack Speed per level: 1.7% → 2.2%
Twitch (MARKSMAN)
Base Stats
- Attack Damage per level: 3.5 → 4.5
Contaminate
- Mana Cost: 50/60/70/80 → 35/45/55/65
- Bonus Damage per stack: 30% Bonus Attack Damage + 18% Ability Power → 42% Bonus Attack Damage + 18% Ability Power
Spray and Pray
- Cooldown: 80/70/60s → 70/65/60s
- Bonus Attack Damage: 20/35/50 → 30/45/60
Ambessa (FIGHTER/ASSASSIN)
Base Stats
- Base Attack Damage: 62 → 58
Drakehound's Step
- Base Damage: 14~49 → 5~40
Cunning Sweep
- Cooldown: 10/9/8/7s → 12/11/10/9s
Kayle (FIGHTER/SUPPORT)
Base Stats
- Base Attack Damage: 52 → 50
- Attack Damage per level: 3.5 → 3
Starfire Spellblade
- Passive Bonus Damage: 15% Ability Power + 10% Bonus Attack Damage → 15% Ability Power + 5% Bonus Attack Damage
Corki (MARKSMAN)
Hextech Munitions
- Hextech Shrapnel: Basic Attack and spellblade deals 20% Bonus True Damage → Basic Attack and spellblade deals 16% Bonus True Damage
Phosphorus Bomb
- Bonus Damage: 120% Bonus Attack Damage → 110% Bonus Attack Damage
GAMEPLAY CHANGES
ITEMS
For items, we’re increasing Hullbreaker’s stats and optimizing its application scenarios, making its passive effect easier to trigger. We’ve also increased the mana stacking efficiency of the Tear of the Goddess item line, for a few items and adjusted the stats of Yordle Sunfire Aegis. And last but not least, Bloodthirster had too much value in the early game, so we're reducing the power of its Lifeline effect and adjusting its price.
Hullbreaker
Stats
- Attack Damage: 45 → 50
Set Sail
- Movement Speed: 4% → 5%
Skipper:
- Every 5th attack deals Bonus Damage → Every 4th attack deals Bonus Damage
Tear of the Goddess
Mana Charge
- Triggers up to 3 times every 12s → Triggers up to 3 times every 10s
Mana Mune
Mana Charge
- Maximum Mana increase when Mana is spend: 15 → 18
- Triggers up to 3 times every 12s → Triggers up to 3 times every 10s
Archangel's Staff
Mana Charge
- Maximum Mana increase when Mana is spend: 15 → 18
- Triggers up to 3 times every 12s → Triggers up to 3 times every 10s
Winter's Approach
Mana Charge
- Triggers up to 3 times every 12s → Triggers up to 3 times every 10s
Yordle Sunfire Aegis
Stats
- Max Health: 500 → 425
- Armor: 0 → 20
- Build Path: Bami's Cinder (1300 Gold) + Kindlegem (1000 Gold) + 600 Gold → Bami's Cinder (1300 Gold) + Ruby Crystal (500 Gold) + Cloth Armor (500 Gold) + 600 Gold
Bloodthirster
Stats
- Price: 3000 Gold → 3100 Gold (Build Path Remains the same)
Lifeline
- Armor: 20 → 10
- Magic Resist: 20 → 10