PATCHES6.2d_2025-08-21
Patch 6.2d_2025-08-21
01
Affected champions
None listed.
02
Notes
Wild Rift Patch Notes 6.2d - Adventure Modes
We’re back with some new Augments and a few adjustments to AAA ARAM! Let us know what you think of the new additions.
Reminder: content will be released throughout the patch.
GAME MODE CHANGES
AAA ARAM
Augments
Firebrand
Added this Augment:
- Basic Attacks will deal 2% of the target’s Maximum Health as Magic Damage over 5s. Can Stack infinitely.
Infernal Conduit
Added this Augment:
- Abilities will Deal Physical Damage based on AD and AP scaling of the target’s Maximum Health over 5s. Can stack infinitely.
Dive Bomber
- Respawn Timer Reduction: 45% → 30%
Heartsong Bolt
- Bonus Health Damage: 2% → 1%
Starfall Shield
- True Damage Ratio when Shield is in effect: 40% → 30%
Item Adjustment
Perplexity
- Magic Penetration: 7% → 15%
Giant Slayer
- Deal Bonus Damage based on the target’s Bonus Health: With 2200 Health, deal up to 22% Bonus Damage → With 3000 Health, deal up to 30% Bonus Damage
Champion Changes
Rammus
- Damage taken: 85% → 95%
Vayne
- Damage dealt: 105% → 100%
Dr. Mundo
- Damage taken: 90% → 100%
Vladimir
- Damage taken: 95% → 100%
Nocturne
- Damage dealt: 105% → 115%
Lissandra
- Damage taken: 100% → 90%
Zyra
- Damage dealt: 90% → 100%
Swain
- Damage taken: 110% → 100%
Graves
- Damage taken: 95% → 85%
Bug fixes
- Fixed an issue where minions do not trigger the bounce effect for “Bounce, Meow!”.
- Fixed an issue where “Stackosaurus Rex” did not grant stacks for Heart of Steel and The Collector.