PATCHES6.2d_2025-08-21

Patch 6.2d_2025-08-21

01

Affected champions

0 listed
None listed.
02

Notes

parsed from Riot patch markdown

Wild Rift Patch Notes 6.2d - Adventure Modes

We’re back with some new Augments and a few adjustments to AAA ARAM! Let us know what you think of the new additions.

Reminder: content will be released throughout the patch.


GAME MODE CHANGES

AAA ARAM

Augments

Firebrand

Added this Augment:

  • Basic Attacks will deal 2% of the target’s Maximum Health as Magic Damage over 5s. Can Stack infinitely.

Infernal Conduit

Added this Augment:

  • Abilities will Deal Physical Damage based on AD and AP scaling of the target’s Maximum Health over 5s. Can stack infinitely.

Dive Bomber

  • Respawn Timer Reduction: 45% → 30%

Heartsong Bolt

  • Bonus Health Damage: 2% → 1%

Starfall Shield

  • True Damage Ratio when Shield is in effect: 40% → 30%

Item Adjustment

Perplexity
  • Magic Penetration: 7% →  15%
Giant Slayer
  • Deal Bonus Damage based on the target’s Bonus Health: With 2200 Health, deal up to 22% Bonus Damage → With 3000 Health, deal up to 30% Bonus Damage

Champion Changes

Rammus
  • Damage taken: 85% → 95%
Vayne
  • Damage dealt: 105% → 100%
Dr. Mundo
  • Damage taken: 90% → 100%
Vladimir
  • Damage taken: 95% → 100%
Nocturne
  • Damage dealt: 105% → 115%
Lissandra
  • Damage taken: 100% → 90%
Zyra
  • Damage dealt: 90% → 100%
Swain
  • Damage taken: 110% → 100%
Graves
  • Damage taken: 95% → 85%

Bug fixes

  • Fixed an issue where minions do not trigger the bounce effect for “Bounce, Meow!”.
  • Fixed an issue where “Stackosaurus Rex” did not grant stacks for Heart of Steel and The Collector.