PATCHES6.2f_2025-09-05

Patch 6.2f_2025-09-05

01

Affected champions

0 listed
None listed.
02

Notes

parsed from Riot patch markdown

Wild Rift Patch Notes 6.2f

We’re nearing the end of the 6.2 patch cycle! However, we’ve been keeping an eye on the jungle and wanted to make a few adjustments to Smite based on how we’ve been seeing things play out.

Reminder: content will be released throughout the patch.


GAMEPLAY CHANGES

SPELLS

Smite

Jungle Camps Bonus Attack Damage Decay Mechanic removed

  • Starting at 2:00, bonus Base Attack Damage against Jungle Camps decays by 1% every 12s, (Bonus Attack Damage drops to 0 at 5:00) → 15% Bonus Base Attack Damage against Jungle Camps, the bonus does not decay

Bonus Gold from Jungle Camps now last longer

  • Starting at 7:30, defeating Jungle Camps no longer grant 20% Bonus Gold → Starting at 11:00, defeating Jungle Camps no longer grant 20% Bonus Gold

Conservation stack max limit increase

  • Conservation Stack max limit: 150 → 180

Chilling Smite Damage Increase

  • Deal 800 →  1000 true damage to monsters, epic monsters, or enemy minions.

SYSTEM

Inner turret

Bonus Gold for destroying the first Inner Turret Removed

  • Destroying the first inner turret on the Rift will no longer grant an additional 100 gold or the extra 25 gold for each teammate.