PATCHES6.2j_2025-09-28
Patch 6.2j_2025-09-28
01
Affected champions
None listed.
02
Notes
Wild Rift Patch Notes 6.2j
Welcome to the “j” version of 6.2. We wanted to make sure we fit the j theme of this patch so we’re launching 20 new Augments for AAA ARAM including our J series, Sync-Up, and Champions. Welcome to this patch 6.2j.
Reminder: content will be released throughout the patch.
GAME MODE CHANGES
AAA ARAM
New Augments
J series
Incomparable
- Ultimate can be casted twice.
- [J Series] Collect two J Series Augments to form a tether with allies who also have two J Series Augments.
Greatest Augments
- Gain Tenacity. You cannot be crowd controlled twice in a row within a short period of time.
- [J Series] Collect two J Series Augments to form a tether with allies who also have two J Series Augments.
Not Too Bad
- Scoring a kill lets you execute enemies for the rest of the game. When scoring a kill, you commend them as a worthy opponent.
- [J Series] Collect two J Series Augments to form a tether with allies who also have two J Series Augments.
Champion
Jubilant Veil
- Gain Nilah's power: periodically become immune to attacks.
Blade Whirl
- Gain Samira's power: periodically block all incoming projectiles.
Goes Where He Pleases
- Gain Dr. Mundo's power: resist immobilizing effects.
Hexablaze
- Gain Urgot's power: when damaging low Health enemies, pull them in and execute them.
Concussive Blows
- Gain Braum's power: mark enemies on hit. Those with four stacks are stunned.
Ricochet
- Gain Sivir's power: attacks launch crossblades that bounce between targets.
True Damage
- Gain Vayne's power: deal true damage every few attacks.
Blazing Flames
- Gain Brand's power: abilities deal damage over time and detonate enemies.
Stun Hex
- Gain Annie's power: every 4 ability casts, gain a shield and Movement Speed. Your next ability also stuns the enemy.
Sync-Up
Defensive Sync
- Gain Armor and Magic Resist. For each teammate with a Sync-Up Augment, gain an additional Armor and Magic Resist.
Haste Sync
- Gain Ability Haste. For each teammate with a Sync-Up Augment, gain Ability Haste.
Power Sync
- Gain Adaptive Force. For each teammate with a Sync-Up Augment, gain Adaptive Force.
Solo Powerhouse
Relentless Conversion
- Restore Health when dealing damage over time.
Charged Strike
- Charge continuously to greatly increase Attack Range, damage, and Movement Speed.
Quantum Computing
- Periodically damage nearby enemies, reducing the cooldowns of all periodic Augments.
Wild Vengeance
- Summon 2 wild creatures upon death. You also revive faster.
Echo
- Your buffs spread to 1 additional teammate.