CHAMPIONSSyndra
Syndra
CHAMPION · MID

Syndra

Verified across 3 sourcesLast updated · 2026-05-26
midA5 src
01

Overview

last updated 2026-05-26
Editor's pick · most-quoted
But overall, I think she does just does a crazy amount of damage. Syndra catches out a lot of people with her balls and her balls just do a lot of damage. Jokes aside, you know, she's just a crazy champion that does a lot of burst damage.
itzstu4rt · patch 7.1b · (41:44)
Open questions (4)
  1. 01~~Build path~~ — answered for 7.1e in [[#Build (WR Meta, 7.1e)]] (2026-05-26)
  2. 02~~Rune setup~~ — answered alongside builds above (2026-05-26)
  3. 03Power-spike timings
  4. 04Specific matchups
02

Tier history

5 entries · 3 sources · 3 patches
PatchSourceRoleTierΔDateNotes
7.1ehellsdevilmidS−12026-05-19
7.1eroyalmidA−22026-05-17
7.1ditzstu4rtmidS·2026-05-08
7.1droyalmidS·2026-05-08
7.1hellsdevilmidS+·2026-05-08
03

Builds

1 source
WR Metaaggregator statspatch 7.1e
WR49.24%PR4.52%BR2.46%
Items (in order)
Infinity Orb
Infinity OrbAbilities deal bonus damage
  • +80 Ability Power
  • +7% Magic Penetration

Destiny: +5% Move Speed.

Balanced: +15 Magic Penetration.

Inevitable Demise: Abilities and empowered attacks Critically Strike for 20% bonus damage against enemies below 35% Health.

Thunderfall: When an enemy champion dies within 3 second(s) of you applying Inevitable Demise to them, a lightning bolt strikes at the spot where they died, dealing magic damage equal to 50-75 () plus 10% to nearby enemies.

2900 gold
Boots of Mana
Boots of ManaAbility Power, Magic Penetration, Mana Regeneration
  • +15 Ability Power
  • +100% Mana Regeneration
  • +45 Move Speed.

Magic Break: +8% Magic Penetration.

Equilibrium: Champions without Mana gain 50% bonus health Regen.

Big Bully: Attacks and active abilities deal 18 bonus physical damage to minions.

900 gold
Soulstealer
Mejai's SoulstealerTakedowns increase AP
  • +70 Max Health
  • +25 Ability Power
  • +7% Magic Penetration

Glory: Gain up to 30 stacks of Glory after a champion takedown. Melee champions gain 3 stack(s) for each kill and 2 stack(s) for each assist; ranged champions gain 4 stack(s) for each kill and 2 stack(s) for each assist. You lose 10 stack(s) on death.

Fear: Gain 5 AP for every stack of Glory you have. At 10 stack(s) of Glory and above, gain 10% bonus Movement Speed.

1800 gold
Stasis Enchant
Stasis EnchantTurn invulnerable

Stasis (Active): Become invulnerable and untargetable for 2.5 seconds, but unable to move, attack, cast abilities or use items. (120s Cooldown)

1000 gold
Rabadon's Deathcap
Rabadon's DeathcapBoosts Ability Power
  • +100 Ability Power
  • +7% Magic Penetration

Overkill: Increases Ability Power by 20-45%.

3400 gold
Malignance
MalignanceAn item made for Ultimate-centric playstyles
  • +80 Ability Power
  • +7% Magic Penetration
  • +400 Max Mana
  • +20 Ability Haste

Scorn: Your Ultimate abilities gain 20 Ability Haste.

Hatefog: Damaging a champion with your Ultimate burns the ground beneath them for 3 second(s), dealing magic damage equal to 60 plus 5% AP per second and reducing their Magic Resist by 10. Burn radius increases with damage, reaching maximum radius at 800 damage.

3000 gold
Runes
First Strike
KeystoneFirst Strike
First StrikeKeystone

In 0.25s after engaging an enemy champion in combat, dealing damage to them grants 10 gold and a First Strike effect that lasts 3s to you, allowing you to deal 7% bonus true damage to the enemy champion. Once the effect has ended, gain gold according to the bonus damage dealt (melee: 100%/ranged: 85%) during the effect. (20-13s cooldown)

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Botanist
BotanistMinor · Sorcery

When you destroy a plant, gain 25 gold and empowered plant effects. Soulflowers near the turrets also grant additional bonuses. Soulflowers: Grant 100% bonus gold. Honeyfruit: Heal is increased by 20% when consumed. Scryer's Bloom: Vision granted lasts 20% longer when destroyed. Blast Cone: Gain 40% Movement Speed for 2.5 seconds after the knockback.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Transcendence
TranscendenceMinor · Sorcery

Gain a bonus when reaching the following levels: -Level 1: Gain 6 Ability Haste. - Level 5: Gain an additional 6 Ability Haste. - Level 9: After a basic ability hits the target, reduce 10% of the ability's cooldown. (8s cooldown)

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Scorch
ScorchMinor · Sorcery

Dealing ability damage to a champion deals an additional 21-49 magic damage after 1 second. Cooldown: 8s

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Bone Plating
Bone PlatingMinor · Resolve

Blocks damage from the next triggering champion attack and 2 more attacks.

Source: wildriftfire.com/rune-list (maintained by iTzSTU4RT, scraped 2026-05-18)

Skill priority
QWE
Spells
FlashFlashIgniteIgnite

Source: [[Sources/web-pages/2026-05-26-wrmeta-syndra-build-7.1e|WR Meta]] · sampling: Diamond / Master / Challenger (Legendary tier).

Situational item swaps (explicit):

  • Oceanid's Trident — vs shield-heavy teams
  • Crown of the Shattered Queen — vs key CC abilities
  • Morellonomicon — vs healing-reliant champions
  • Liandry's Torment — vs tank-heavy teams

Counters / threats: Irelia, Gragas, Diana, Fizz, Yasuo, Ekko, Kassadin, Viktor, Vel'Koz

04

Commentary

verbatim creator quotes
hellsdevilauto· Auto-extracted commentary (HellsDevil, 7.1)
patch 7.1

Generated by /wr-extract from HellsDevil's patch 7.1 video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1 analysis (HellsDevil) sections above. Mid "But that was when I was like 15, 16, 17 years old. You know, um my reaction time was very very fast Syndra, good. You know, we got all the balls champions over here." (17:38)

hellsdevilauto· Mid
patch 7.1·mid

But that was when I was like 15, 16, 17 years old. You know, um my reaction time was very very fast Syndra, good. You know, we got all the balls champions over here.(17:38)

itzstu4rtauto· Auto-extracted commentary (iTzSTU4RT, 7.1b)
patch 7.1b

Generated by /wr-extract from iTzSTU4RT's patch 7.1b video transcript. Re-running this skill OVERWRITES this section. Promote keepers into your hand-written ## Patch 7.1b analysis (iTzSTU4RT) sections above. Mid "But overall, I think she does just does a crazy amount of damage. Syndra catches out a lot of people with her balls and her balls just do a lot of damage. Jokes aside, you know, she's just a crazy champion that does a lot of burst damage." (41:44)

itzstu4rtauto· Mid
patch 7.1b·mid

But overall, I think she does just does a crazy amount of damage. Syndra catches out a lot of people with her balls and her balls just do a lot of damage. Jokes aside, you know, she's just a crazy champion that does a lot of burst damage.(41:44)

05

Recommended runes

creator-cited rune picks
Arcane CometArcane CometCross-path keystone · 1 mention
  • "Synra can build this sometimes. Oriana can build this sometimes. uh pretty much any champion that can do damage from usually afar and tend to really proc runes like electrocute and doesn't really benefit like usually champions that go arcane comet will either go first strike or arcane comet right that's kind of their decision but most of them they're ranged and they don't get the full benefit of first strike for the gold u so it kind of becomes this question of can you do all of your burst right away like Syndra can, then first strike might make more sense, right? She uses her Q, we al all within first strike, so she gets full value." (50:35)
ElectrocuteElectrocuteCross-path keystone · 1 mention
  • "Synra can build this sometimes. Oriana can build this sometimes. uh pretty much any champion that can do damage from usually afar and tend to really proc runes like electrocute and doesn't really benefit like usually champions that go arcane comet will either go first strike or arcane comet right that's kind of their decision but most of them they're ranged and they don't get the full benefit of first strike for the gold u so it kind of becomes this question of can you do all of your burst right away like Syndra can, then first strike might make more sense, right? She uses her Q, we al all within first strike, so she gets full value." (50:35)
First StrikeFirst StrikeCross-path keystone · 1 mention
  • *"Synra can build this sometimes. Oriana can build this sometimes. uh pretty much any champion that can do damage from usually afar and tend to really proc runes like electrocute and doesn't really benefit like usually champions that go arcane comet will either go first strike or arcane comet right that's kind of their decision but most of them they're ranged and they don't get the full benefit of first strike for the gold u so it kind of becomes this question of can you do all of your burst right away like Syndra can, then first strike might make more sense, right? She uses her Q, we al all within first strike, so she gets full value. But someone like
Phase RushPhase RushCross-path keystone · 1 mention
  • *"So if you do the same thing,
06

Patch notes

mentions of Syndra

No patch-note mentions parsed yet.